With Chaos Zero Nightmare releasing its brand new update patch featuring various new gamemodes, the main attraction for the update is the release of the brand new rate up 5-star character Chizuru. In this guide, we will show players how they can build the best deck for Chizuru in Chaos Zero Nightmare to maximize her potential.

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Chizuru Skill Kit & Playstyle Analysis
General Introduction
Chizuru is a 5-star Void elemental character of the Psionic Class. Her playstyle revolves around inflicting the enemies with the Cursed Shackle debuff and deal as many damage hits as possible to gain the buff Will O Wisp and create special attack cards on the hand to deal damage to enemies.

Chizuru Playstyle Analysis
Chizuru’s main gameplay revolves around her 3 main buffs and debuffs: Inhibit, Cursed Shackles and Will O’ Wisp.
At the start of the battle, Chizuru can impose the Inhibit buff on herself, limiting her AP usage each turn to the natural AP recovery of the game but increasing the hit count of her most important cards while lowering the cost of certain cards at the start of each turn. This means that you won’t be able to gain AP from external sources with this buff active, but you can mitigate this with Chizuru decreasing the cost of cards in hand until they are used.
Upon using certain cards, Chizuru can inflict the Cursed Shackle debuff on an enemy. This debuff will help Chizuru gain the special Will O’ Wisp Stacks whenever an attack card hits an enemy, the more hits the attack card does, the more Will O’ Wisp stacks Chizuru will gain. This Cursed Shackle debuff only lasts on an enemy and will disappear upon their defeat, requiring players to apply it again using her cards when facing another enemy.
Finally, Chizuru’s last core gimmick is her Will O’ Wisp stacks, which can be accumulated up to 5 stacks at a time. Once 5 stacks are accumulated, Chizuru will create a Shadow of the Moon Card with a Bind effect on it. Bind allows this card to merge with each other when multiple copies of it are present on the hand, and the more Shadow of The Moon Card you create with Will O’ Wisp on the hand, the more powerful the merged card will become, with higher damage modifiers and higher hit counts.
Chizuru Best Cards And Epiphany Priority
Here are an analysis of all of Chizuru’s cards and their most important Epiphanies:
![]() | Damage to 1 Enemy (2 hits) |
| Moonslash | Chizuru’s basic attack card that allows her to hit an enemy 2 times. A simple but effective card that can be used as Chizuru’s main damage build. |
| Importance: High |
![]() | Shield to the team |
| Spiritflame’s Ward | Chizuru’s defensive basic card, granting the team shield. It is one of Chizuru’s least used cards and should be removed from her deck. |
| Importance: Low |
![]() | Change this card to a Skill Card. [Initiation/Exhaust]Inflict Cursed Shackles on an enemy. When the enemy with Cursed Shackle is defeated, create this card. | |||
| Karmic Flames | One of Chizuru’s core cards and is the card that helps to start Chizuru’s main gimmick. Inflicting the Cursed Shackles helps to enable Chizuru’s Will O’ Wisp buff. Should be duplicated. | |||
| Importance: Extremely High | ||||
| Epiphanies | ||||
| [Initiation] Deal 1 instance of increased damage to 1 enemy. Inflict Cursed Shackles on them. | [Initiation] Deal 1 instance of damage to 1 enemy. Inflict Cursed Shackles on them. Decrease Cost of the Next card used by this Unit by 1. | [Initiation] Deal 1 instance of increased damage to 1 enemy. Inflict Cursed Shackles on them. Increase Damage Amount by 100% | Change This Card’s Cost to 2 and change it to a Skill Card. [Initiation] Inflict Cursed Shackles on an enemy. Create 1 Shadow Of The Moon Card. | Change this card to a Skill Card. [Initiation/Exhaust] Inflict Cursed Shackles on an enemy. When the enemy with Cursed Shackle is defeated, create this card. |
| Low Value Epiphany | High Value Epiphany | Medium Value Epiphany | Best Epiphany | Medium Value Epiphany |
![]() | 2 Will O’ Wisp for each hit of the next Attack Card used by this unit. | |||
| Tsukuyomi | One of Chizuru’s cards that help boost her damage output thanks to its best epiphany effect allowing Chizuru to become a nuke DPS character. | |||
| Importance: High | ||||
| Epiphanies | ||||
| 3 Will O’ Wisp for each hit of the next Attack Card used by this unit. | Add 1 Hit to the next Attack Card used by this unit, 1 Will O’ Wisp for each hit. | Add 2 Hits to the next Shadow Of The Moon and Shadow Of The Moon+ used. | 3 Will O’ Wisp for each Attack Card of This Unit In Hand. | Change This Card’s Cost to 1 and change it to an Upgrade Card.[Unique/Lead] When an Attack Card of this Unit is used, 2 Will O’ Wisp. |
| Low Value Epiphany | High Value Epiphany | Best Value Epiphany | Low Value Epiphany | High Value Epiphany |
![]() | [Initiation/Unique] At the start of the turn, gains Inhibit. Decrease the cost of 1 card in hand until 1 card of other combatants is used. Inhibit: Can’t gain AP except from at the start of the turn and on Ravage. Add 1 hit to Shadow of The Moon and Shadow of The Moon+. | |||
| Bound At Dusk | One of Chizuru’s main gimmick cards that starts her combo. | |||
| Importance: High | ||||
| Epiphanies | ||||
| [Initiation/Unique] At the start of the turn, gains Inhibit. Decrease the cost of 1 card in hand until 2 random cards are used. | [Initiation/Unique] At the start of the turn, gains Inhibit. When Shadow Of The Moon+ is used, decrease the cost of the next card used by 1. | [Initiation/Unique] At the start of the turn, gains Inhibit. Activate 2 random cards of other combatants in hand. | [Initiation/Unique] At the start of the turn, gains Inhibit. Activate 2 random Lead Cards. | [Initiation/Unique] At the start of the turn, gains Inhibit. Decrease the Cost of the card with the highest cost by 2. |
| Best Epiphany | Medium Value Epiphany | High Value Epiphany | Low Value Epiphany | High Value Epiphany |
![]() | [Haste] Deal Damage to 1 enemy (3 hits).+ 30% Damage Amount to the next card with Bind used. | |||
| Oni Hunt | One of Chizuru’s main damage cards and her highest hit card that allows her to quickly accumulate Will O’ Wisp when used. Should be duplicated if possible. | |||
| Importance: High | ||||
| Epiphanies | ||||
| [Haste] Deal Damage to 1 enemy ( 4 hits). + 40 % Damage Amount to the next card with Bind used. | [Haste] Deal Increased Damage to 1 enemy.+ 60 % Damage Amount to the next card with Bind used. | [Haste] Deal Damage to 1 enemy (3 hits). If there are no other Attack Cards In Hand, add 2 hits. | Change Card Into A Skill Card. [Haste] Create 2 Moonslash Cards. Apply Exhaust To Them and decrease their cost by 1 until used. | Change Card Into An Upgrade Card. [Unique] + 40% Damage Amount to Shadow of the Moon+. At The Start of the Turn, 3 Will O’ Wisp. |
| Medium Value Epiphany | Low Value Epiphany | High Value Epiphany | Best Epiphany | High Value Epiphany |
![]() | [Bind/ Retain] Deal Damage To 1 Enemy. + 20% Damage Amount for Each Bind Stacks. Bind: When similar cards are created on hand, merge them together and increase Bind level. Bind level 3 : Add 1 hit. Add Recover 5% of Damage Dealt. Bind Level 5: Add 1 hit. |
| Shadow Of The Moon | Chizuru’s main attack card that can become stronger the more copies are created from Will O’ Wisp stacks. The more copies are merged together, the stronger this card becomes. |
| Importance: High | |
Chizuru Best In Slot And F2P Partners
Chizuru Best Partners
Chizuru’s best partner is her signature 5-star partner:
![]() | Itsuku |
| Passive Effect: The assigned combatant’s Attack is increased by 8-16% Every time the assigned Combatant’s card stack, +5-10% Attack Card Damage Amount (Max 3 stacks) Every time 1 Attack Card type used by the Assigned Combatant deals 3 Hits, 30-60% Fixed Damage to the target | |
| Active Skill: 200% Damage to all enemies, apply Fierce Winds effectFierce Winds: +50% Damage Amount to Attack Cards of the assigned Combatant for 1 turn | |
| Reason: Chizuru’s signature partner provides her with massive amounts of damage increase effects for her Attack Cards, both in the passive and active abilities, helping to massively improve Chizuru’s damage output. | |
For F2P options, players should use these as Chizuru’s Partners:
![]() | Eloise |
| Passive Effect: The combatant’s attack card damage increases by 10%.When the combatant first Exhausts a card or first gains a Status Ailment card, their attack card damage increases by 12% for 1 turn. | |
| Active Skill: For 1 turn, when a card is Exhausted, 1 weaken to a random enemy. | |
| Reason: A budget partner for Chizuru solely for the Attack Card damage up effect as Chizuru can’t take advantage of the other passive effect on card Exhaust and the partner’s Active Effect. | |
![]() | Zatera |
| Passive Effect:The assigned combatant’s Attack is increased by 8%.When injured , at the end of battle, recover 4% Health. | |
| Active Skill: 120% Damage to all enemies. | |
| Reason: A budget 3* option that should be replaced right away once you have better Partners for Chizuru. | |
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Chizuru Best Equipment
For Equipment build when running Chaos, players should aim for these equipments for Chizuru to maximize her power:
![]() | Mutant Predator Spike |
| When there are 4 or more cards in hand, increase Damage Amount by 30% | |
| Reason: Chizuru’s best equipment that massively boosts her damage output when there’s 4 are more cards in hand. | |
![]() | Wings of Freedom |
| When hit, increase damage amount by 10% (Stack up to 3 times) | |
| Reason: A powerful equipment that boosts the damage output of Chizuru after she has been hit. | |
![]() | Emblem of an Exceptional Entity |
| + 30% damage amount, stress received become 0 (1 for each battle) | |
| Reason: A good equipment that provides Chizuru with a flat damage boost. | |
Chizuru Best Memory Fragments Sets & Stats
Chizuru Best Memory Fragments Set
![]() | Cursed Corpse |
| 2-pc: Increases damage dealt to targets inflicted with Agony by 10%. | |
| Explanation: With how often Chizuru is run together with a teammate that can inflict Agony on enemies like Tressa, running this set is highly recommended to boost her damage output. | |
![]() | Black Wing |
| 2-pc: Attack +12% | |
| Explanation: As Chizuru’s potentially want her to have as much attack stat as possible, using this set will help lessen the stat burden while also boosting Chizuru’s overall damage output | |
![]() | Executioner’s Tool |
| 2-pc: +25% Critical Damage | |
| Explanation: A generically powerful set for Chizuru that boosts her Critical Damage output. | |
Chizuru Best Main Stats & Sub Stats
As a main DPS, Chizuru wants as many offensive stats as possible, with a heavy emphasis on Attack%, Critical Rate and Critical Damage%.
| Piece | Main Stats |
| Ideal | Crit Rate% or Crit Damage% |
| Desire | Void Damage% or Atk% |
| Imagination | Atk% |
| Priority | Sub Stats |
| 1st | Critical Rate |
| 2nd | Critical Damage |
| 3rd | Atk% |
Important Stat Threshold:
– Chizuru wants at least 1000 Attack to fulfill her Potential effect requirements, so players should use that as a target to aim for with her Attack stat.
– Invest in Chizuru’s critical chance as much as possible to maximize her damage potential.
Chizuru Best Teams
As a character that can fit in both the main and sub DPS slot for a Void centric team, Chizuru can be used in various different teams that want to have as many attack cards as possible to supplement the team’s damage output against bosses.
Some of Chizuru best teams are:
![]() | ![]() | ![]() |
| Chizuru | Cassius | Rei |
| Main DPS | Sub DPS/ Support | Support/ Sustain |
This team uses Chizuru as the team’s main DPS option, with others serving as good supporting characters to help boost Chizuru’s damage output. Cassius is used thanks to his ability to constantly provide the team with Morale boost whenever his quest is completed, helping to boost the damage output of Chizuru. Rei is the team’s main sustain option as she not only provides boost to Void damage cards, basic attack cards but also help heal the team and deal some damage of her own.
![]() | ![]() | ![]() |
| Tressa | Chizuru | Rei |
| Main DPS | Sub DPS | Support/ Sustain |
A Mono Void Team that aims to supplement Tressa’s damage output with Chizuru serving as the team’s sub DPS option. Taking advantage of Tressa’s ability to constantly deal damage to enemies with her daggers, Chizuru will be able to generate a lot of Shadow of The Moon cards and deal damage to the enemy when it reaches max level. Rei is used to both boost the damage output of Void Cards and help to heal the team.
Conclusion
A brand new character with a very unique playstyle, Chizuru gameplay not only makes her one of the best characters in the game for solo boss fights but also makes her one of the most interesting characters to play. Don’t miss out on the chance of obtaining this amazing character by topping up on Enjoygm today!



















