A long awaited character and one of the brand new 4-Star Characters added to the game, Anika makes her grand debut in Chaos Zero Nightmare. In this guide, we will go over the best builds for Anika in Chaos Zero Nightmare so that players can clear all of the game’s end game contents easily.
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Anika Skill Kit & Playstyle Analysis
General Introduction
Anika is a 4-Star Character of the Order Element and Striker class. She specializes in dealing big damage to enemies by utilizing and drawing her Lead cards, allowing her to use her cards with almost 0 AP when combo correctly.

Anika Playstyle Analysis
Anika’s main gameplay and playstyle revolves around 2 main effects: Lead and Efficiency, with Lead allowing her to have a chance to reduce the AP cost of the first card she uses by 1 AP and Efficiency allowing her to gain special effects when cards are used in their reduced AP Cost state.
The majority of Anika’s cards are Lead cards, which when drawn onto the hand at the start of the turn, have a 50% chance to have their cost decreased by 1. This effect allows Anika to essentially uses her important set up and attack cards with 0 to 1 cost only at the start of a turn. This effect also helps to activate the secondary important effect for Anika’s playstyle: Efficiency.
The majority of Anika’s cards have access to the brand new Efficiency Tag, which allows her to activate its secondary effect whenever that card’s cost has been reduced from their initial cost. Some of the more important effects include giving Anika extra AP, allowing her to draw more Lead cards or other more beneficial effects.
Therefore, Anika’s playstyle is simple: activate her Lead Card at the start of the turn to activate her Efficiency effects, allowing her to draw more Lead cards or to gain extra AP while using these cards to deal damage to enemies. Any draw engine allies or allies with the ability to reduce allies’ card’s cost are welcomed to play alongside Anika.
Anika Best Cards And Epiphany Priority
Here are an analysis of all of Anika’s cards and their most important Epiphanies:
![]() | 100% Damage. |
| Blaster Swing | Anika’s basic attack card. Should be removed whenever possible. |
| Importance: Low |
![]() | 100% Shield. |
| Hold Position | Anika’s basic defense card. Should be removed as soon as possible. |
| Importance: Low |
![]() | [Lead] 400% Damage, 2 Tenacity Damage. Efficiency: Gain 1 AP. | ||||
| Ignition Slash | One of Anika’s main damage cards, allowing her to deal damage to an enemy while providing herself with AP. | ||||
| Importance: Highest | |||||
| Epiphanies | |||||
| #1 | [Lead] [Weakness Attack] 550% Damage, 2 Tenacity Damage. Efficiency: Gain 1 AP. | Medium Value Epiphany | |||
| #2 | [Lead] 450% Damage, 2 Tenacity Damage. Ravage: Gain 2 AP. | Best Epiphany | |||
| #3 | Change Cost to 3. [Lead] 500% Damage, 2 Tenacity Damage. +80% Damage Amount for each Lead card in All Piles. | High Value Epiphany | |||
| #4 | [Lead] [Retain] 400% Damage, Gain 1 AP. Efficiency: Draw 1 2-Cost or higher card, then Retain that card for 1 turn. | High Value Epiphany | |||
| #5 | Change Cost to 1. Change to Upgrade Card [Unique] [Initiation] When a Basic Attack Card is activated, 100% Coordinated Attack and 1 Tenacity Damage to the target. | Medium Value Epiphany | |||
![]() | [Bullet] [Lead] 150% Damage, 1 Shockwave. Efficiency: 1 Tenacity Damage. | |||
| Shock Gun | Another of Anika’s attack card, dealing decent damage to enemies and inflict Tenacity damage to the enemy. | |||
| Importance: High | ||||
| Epiphanies | ||||
| #1 | [Bullet] [Lead] 220% Damage, 1 Shockwave. Efficiency: 2 Tenacity Damage. | Medium Value Epiphany | ||
| #2 | [Bullet] [Lead] 200% Damage to all enemies, 1 Shockwave. Efficiency: 1 Tenacity Damage. | High Value Epiphany | ||
| #3 | Change Cost to 2. [Bullet] [Combo] 150% Damage, 2 Tenacity Damage. | High Value Epiphany | ||
| #4 | Change Cost to 2. [Lead] [Exhaust] 3 Shockwave. | Medium Value Epiphany | ||
| #5 | [Bullet] [Lead] 200% Damage.Each Bullet card in hand has a 50% chance to have its Cost decreased by 1 for 1 turn or until activated. | Best Epiphany | ||
![]() | [Finale] At the start of the next turn, Draw 2 Lead cards of this unit. | |||
| Reloading | Anika’s main enabling card, allowing her to draw more Lead cards. | |||
| Importance: High | ||||
| Epiphanies | ||||
| #1 | [Finale] At the start of the next turn, Draw 2 Lead cards. | Medium Value Epiphany | ||
| #2 | [Finale] At the start of the next turn, Draw 2 Lead cards of this unit, then decrease Cost of those cards by 1 for 1 turn or until activated. | High Value Epiphany | ||
| #3 | Change Cost to 1. Change to Upgrade Card. [Finale] For each Lead card in hand at the end of the turn, Draw a Lead card next turn. | Best Epiphany | ||
| #4 | [Finale] At the start of the next turn, Draw 1 Lead card.On Ravage, move to hand. | High Value Epiphany | ||
| #5 | [Finale] At the start of the next turn, Draw 5 cards of this unit, then Hand Lock for 1 turn. | Medium Value Epiphany | ||
![]() | [Lead] [Retain] For 1 turn, decrease Cost of the next card of this unit activated by 1. Efficiency: Draw 1 Lead Attack Card of this unit. | |||
| Warming Up | Another of Anika’s enabling cards, allowing her to activate her Efficiency effect by decreasing her cards’ cards and draw more Lead cards. | |||
| Importance: High | ||||
| Epiphanies | ||||
| #1 | [Lead] [Retain] For 1 turn, decrease Cost of the next card of this unit activated by 2. Efficiency: Draw 1 Lead Attack Card of this unit. | Epiphany | ||
| #2 | [Lead] [Retain] For 1 turn, increase Damage Amount of next base 2-Cost or higher Attack Card of this unit activated by 50%. Efficiency: Apply 2x the effect. | Medium Value Epiphany | ||
| #3 | [Lead] [Retain] For 1 turn, decrease Cost of the next card of this unit activated by 1. Retain: Draw 1 Lead Attack Card of this unit. | High Value Epiphany | ||
| #4 | Change Cost to 2. [Lead] [Retain] For 1 turn, increase Damage Amount of Attack Cards by 25% for each Attack Card of this unit in hand. Efficiency: For 1 turn, decrease Cost of Attack Cards of this unit in hand by 1. | Best Epiphany | ||
| #5 | [Unique] [Lead] For 1 turn, for each ally, decrease Cost of the next Lead card activated by that ally by 1. | Medium Value Epiphany | ||
![]() | [Weakness Attack] 100% Damage x 4. Destroy: +100% Damage Amount. |
| Rampage Trigger | Another of Anika’s good damage cards, allowing her to nuke enemies with multiple attacks. |
| Importance: High | |
Anika Best In Slot And F2P Partners
Anika Best Partners
Since Anika is a 4-Star Character, she doesn’t exactly has a signature partner, that being said, Anika’s best partner is:
![]() | Westmaccot |
| Passive Effect: Increase the assigned Combatant’s Attack by 16–24%. Attack Cards of the assigned Combatant drawn through that Combatant’s ability gain +25/50% Damage Amount for 1 turn. Increases Damage Amount of the assigned Combatant’s cards that have Inspiration by 10/20%. | |
| Active Skill:Move 1 card from hand to Draw Pile. Draw 2 assigned Combatant cards.. | |
| Reason: Anika’s best partner as she provides her with a massive boost in damage output and allows her to draw more cards to do her combo well. | |
For F2P options, players should use these as Anika’s Partners:
![]() | Ritochka |
| Passive Effect: Increase the assigned Combatant’s Attack by 8/16%. The assigned combatant’s attack cards with a cost of 2 or more deal +10/20% damage. At the start of the turn, 1 of the assigned combatant’s attack cards gains +5/10% damage for every point of the total cost of attack cards. | |
| Active Skill: For 1 turn, gain 3 Morale. | |
| Reason: The Budget Partner option for Anika that boosts her cards’ damage output. | |
![]() | Douglas |
| Passive Effect: The assigned combatant’s Attack is increased by 8/16%. At the start of battle, Damage dealt by the assigned combatant increases by 8/16% for 1 turn. | |
| Active Skill: Deal 120% Damage to all enemies. | |
| Reason: The 3-Star Partner budget option for Anika that should be replaced as soon as players get better Partners for her. | |
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Anika Best Equipment & Refinement
For Equipment build when running Chaos, players should aim for these equipments for Anika to maximize her power:
![]() | Dark Grip’s Claws |
| Increase Damage dealt by all attacks by 25%. | |
| Reason: This equipment helps boost Anika’s damage output by boosting all of her attack’s damage output. | |
![]() | Fairy King’s Crown |
| +6% Critical Chance. | |
| Reason: An amazing Equipment that grants Anika additional Critical Chance. | |
![]() | Invader Observation Logs |
| +20% Damage Amount to Attack Cards, and +2% Critical Chance for each enemy present | |
| Reason: This equipment helps to boost Anika’s overall damage output by boosting her Attack card’s damage output and her critical chance. | |
Anika Best Memory Fragments Sets & Stats
Anika Best Memory Fragments Set
For Anika, players should use a mix of the 3 generic damage boosting 2pcs sets: Black Wing Set, Executioner Tool Set and Cursed Corpse Set.
![]() | Black Wing |
| 2-pc: +12% Attack | |
| Explanation: Boost Anika’s Attack stat to optimize her damage output. | |
![]() | Cursed Corpse |
| 2-pc: Increase Damage Dealt To Targets Inflicted With Agony by 10%. | |
| Explanation: Boost Anika’s damage against enemies inflicted with DoT. | |
![]() | Executioner’s Tool |
| 2-pc: +25% Critical Damage | |
| Explanation: Boost Anika’s Critical Damage stat to optimize her damage output. | |
Anika Best Main Stats & Sub Stats
As a main/sub DPS character, Anika wants your usual offensive stats for her Main and Sub stats.
| Piece | Main Stats |
| Ideal | Critical Chance% |
| Desire | Order Damage% |
| Imagination | Attack% |
| Priority | Sub Stats |
| 1st | Critical Chance% |
| 2nd | Critical Damage% |
| 3rd | Attack% |
Important Stat Threshold:
– Players need to get Anika to at least 500 Attack to activate and optimize her final talent.
– Players should invest in boosting Anika’s Critical Chance and Critical Damage as high as possible to optimize her damage output.
Anika Best Teams
As a DPS Character, Anika wants teammates that can help enable her playstyle and help do as much damage as possible.
![]() | ![]() | ![]() |
| Anika | Veronica | Tiphera |
| Main DPS | Sub DPS/ Support | Sub DPS/ Support |
This team makes use of Anika’s ability to draw her Lead cards and do powerful Attack damage on her when facilitated and buffed up by other allies.
Veronica is the best partner for Anika, as she serves as both a draw engine and someone who can decrease the cost of Anika’s cards to activate her Efficiency effects. Additionally, Veronica can also deal decent to good damage as a sub DPS character as well.
Tiphera is the team’s best sustain and support character, capable of providing good damage buff to Anika’s cards while also providing healing and AP for the entire team.
Conclusion
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