The first ever brand new Breaker class character in Punishing Gray Raven, Rosetta brand new frame Rosetta: Arete makes her grand debut. In this guide, we will go over how players can best build Rosetta: Arete with the best weapons, memory sets and more!
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Rosetta: Arete Skill Kit & Playstyle Analysis
General Introduction
Rosetta: Arete is a S Rank Construct of the brand new Breaker class and deals Dark Elemental Damage and Ultima Slash Affix damage to enemies. She specializes in dealing amazing Dark QTE damage to enemies and reducing their super armor extremely quickly in Dark Elemental Teams and becoming a main on field DPS character that deals massive amounts of Ultima Slash Affix damage to enemies on the field.

Playstyle Guide
Rosetta: Arete’s gameplay changes depending on which team is a part of, with her main role switching between off-field and on-field.
In a Dark team, Rosetta: Arete’s main role will be shredding enemies Dark resistances and Super Armor with her amazing off field QTEs effects. One of the perks of the brand new Breaker class as well is that Rosetta: Arete has access to a brand new mechanic: Rechargeable QTE, meaning players can use her QTE multiple times in a damage window, allowing her to both deal massive amount of damage while also keeping up the Dark Element resistance reduction effect longer in Dark team when she is off field.
For the Ultima Slash team, she focuses on being an on-field DPS character with the ability to quickly consume her Orbs and 3-pings to deal constant damage to enemies and have the ability to drag enemies around, dealing constant Dark Elemental or Ultimate Slash Affix Damage to them. She serves as a replacement for Vergil as the Ultima Slash team’s main DPS option if players missed the DMC Collaboration event.
Evolution Rank Investment Suggestions
The more copies players obtain, the higher the evolution rank players can increase for Rosetta: Arete. Therefore, the following is the advised Evolution Rank priority players should focus on to maximize the investment level when pulling for Rosetta: Arete:
| Rank | Effect | Priority |
| SS | Automatically uses a QTE when exiting the battle. While Forest Guard Mimic is active, Signal Orb Skills, Decisive Rend, Horizontal Slash, and Crescent Cut have their Base DMG increased by 60%. – When Arete is on the battle and gains Hypermatrix Deduction by actively triggering Matrix, she continuously activates available QTEs for its duration. – When the team does not carry Ultima Slash effect, every 10 Overriden Blessing consumed returns 1 White Signal Orb. Up to 6 Orbs can be returned this way every time after she enters the battlefield. – When the team carries Ultima Slash effect, every 2 Truewill consumed by casting Signature – Omniversal Step returns 1 White Signal Orb. Up to 10 Orbs can be returned this way every time after she enters the battlefield. When Arete is on the battlefield, triggering teammates’ QTE grants 50 Sharp Reserve. | Best F2P Investment End Point |
| SS3 | The resistance reduction effect of Chain Fusion increases by 10%. – With Arete in the team, when triggering QTE during Hypermatrix Deduction, all team members can extend its duration by 1s. – The Base DMG of Roaming Hunt, Dominion Sight, and Core Vibration increases by 20%. – Each time she enters the battlefield, Signature Energy gained from Signal Orb Skills in Forest Guard Mimic is doubled. Signature Energy, Grayscale Link, and Sharp Reserve gained from Decisive Rend, Horizontal Slash, and Crescent Cut are doubled. This enhancement effect ends after casting Signature – Omniversal Step (Light Link acquisition and consumption in Forest Guard Mimic grants different-colored Grayscale Links when modules are inconsistent, and same-colored Grayscale Links when consistent). – When the team carries Ultima Slash effect, casting Signature – Omniversal Step refunds Sharp Reserve equal to half of the consumed Truewill. | Highest Priority & Best Investment Point |
| SSS | The resistance reduction effect of Chain Fusion increases by 10%. – With Arete in the team, all team members’ QTE can store charges with a maximum of 2 charges. – All characters’ switch cooldown decreases by 3s. Does not stack with effects of the same type. – When switching to Nessos Mimic with 2 Grayscale Links (regardless of color), tap or press and hold Morph Orb to gain Sin Engraving enhancement without consuming Signature Energy. – Signature – Omniversal Step Base DMG increases by 30%. When the team carries Ultima Slash Effect, the field’s Base DMG increases by 100%. | Good Investment For Better Support Effect. Best Investment Stopping Point for High Spenders |
| SSS3 | Increase the Damage Bonus for Rosetta: Arete’s various abilities. | Only Worth Investing If You Have Money To Spare |
| SSS6 | ||
| SSS+ |
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Rosetta: Arete Best Memory Build And Resonance
Rosetta: Arete Memory Build
For Rosetta: Arete,there are two different builds players can change depending on her main team and role in the team.
For the Dark team, there are 2 main ways players can build Rosetta: Arete:
– For support build, players should focus on building her as a QTE bot with the 4 pieces Da Vinci as the main set and 2 pieces Nimue – her signature Memory set.
– For on-field DPS build, players should instead use the 4 pieces Nimue set instead and use it alongside 2 pieces Cottie set to allow her to get her energy much quicker.
For the Ultima Slash team , players should use the 4 set Nimue as her main set alongside the 2-pieces set Bunsen to maximize her Ultima Slash damage output.
![]() | Nimue |
| 2pcs | ATK increases by 5%. Dark DMG and Ultima Slash DMG increases by 5%. |
| 4pcs | Signature Energy gained in Centaur Form is doubled. Override Boon’s Signature Move Base DMG enhancement in Centaur Form is doubled, up to a maximum of 60%. |
![]() | Cottie |
| 2pcs | Gains 20% more Energy when pinging an orb. Signature Move requires 20% less Energy. |
| 4pcs | Extra DMG Bonus increases by 15% for 10s when performing a Signature Move. Gains Super Armor that increases Extra DMG Reduction by 20% for 5s after the Signature Move. Triggering these effects again will renew their duration. |
![]() | Da Vinci |
| 2pcs | When QTE is triggered, the Construct on the field gains 10% ATK and 20% DEF for 8s.Duration resets every time it is triggered. |
| 4pcs | When QTE is triggered, increases another character’s QTE charge count by 1 and activates it. CD: 8s. If there are 3 characters on the field, all characters’ ATK is increased by 20% for 2s. Duration resets every time it is triggered. |
| 6pcs | Removes Da Vinci’s 4-Piece Set effect cooldown. |
![]() | Bunsen |
| 2pcs | Physical DMG increases by 5%. Ultima Slash DMG increases by 10%. |
| 4pcs | ATK increases by 5% when Truewill ≥5. Ultima Slash DMG increases by 10% |
For Memory Resonance, Rosetta: Arete Resonance should be the following to maximize her damage potential:
| 6 Upper Slots | Any Attack +15 Resonance | |
| 6 Lower Slots | Signature Move Level +1 | |
Rosetta: Arete Weapon Harmonization And CUB Skills
Rosetta: Arete Weapon Effect And Harmonization
For Rosetta: Arete, her best weapon option is her 6-star Signature Weapon – Mirage Halberd: Amalga
![]() | Mirage Halberd: Amalga |
| Attack: 436 | |
| Critical: 249 | |
| Effect | ATK increases by 10%. Base DMG of Twin Rotation increases by 100%. Sin Engraving’s DMG boost increases by 50%.. |
For Weapon Resonance, players should follow these priorities to optimize her damage rotation as well as damage output:
| Priority | Resonance | Effect |
| 1st | Dead Line Timing | Gains 2 extra random Signal Orbs when deployed, and 3 Signal Orbs of the same color every 45s (also gains Signal Orbs on standby). |
| 2nd | Glorious Spear | When using a healing skill or effect, increases full Atk of the healed target by 10% for 8s, CD for 10s. |
| 3rd | Superconducting Axial Ray | Increases Full Attack of all Characters in the team by 8%. This effect does not stack,. |
For Weapon Harmonization, players should choose the Memory Harmonization to fulfill the effects for Da Vinci set for Rosetta: Arete’s to boost her QTE effects for her different builds.
Rosetta: Arete CUB Effect And Skills
Alongside her signature weapon, players should also invest in Rosetta: Arete’s signature CUB, which helps to boost her overall damage output further.
![]() | Buzzling | |
| Active Skill | After a pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Buzzling will leap above the target and unleash electical currents, dealing 500% Dark DMG 4 times. | After a pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Buzzling will fire a laser forward and pull in enemies, dealing 500% Dark DMG 4 times. |
| Best Passive Skill #1 | When Rosetta: Arete, with Buzzling equipped, casts Decisive Rend, Horizontal Slash or Crescent Cut that consume Link Light, or casts Roaming Hunt, Dominion Sight or Core Vibration that consume Overridden Blessing, she will summon Buzzling to launch a joint attack, dealing 750% Dark DMG 4 times. When casting Twin Rotation, ATK increased by 20% for 5s. Duration resets every time it is triggered. | |
| Best Passive Skill #2 | The carrier deals 10% more Dark DMG. If there is at least 1 Truewill, the carrier deals 10% more Physical DMG. | |
Rosetta: Arete Best Teams
Rosetta: Arete Dark Team
![]() | ![]() | ![]() |
| Rosetta: Arete | Lilith: Daemonissa | Bianca: Crepuscule |
| Blue | Red | Yellow |
| Breaker | Amplifier | Attacker |
This team is Rosetta: Arete’s go to Dark team, with her fitting into 2 different roles: either as an off field QTE bot or an on field Dark DPS character. In the Dark Team, since both Rosetta: Arete and Bianca: Crepuscule damage output are generally at the same level, the main difference between the two players should be taken into account is their investment level. If players have a better invested Bianca: Crepuscule, use Rosetta: Arete as a QTE off field Sub DPS, otherwise, use Rosetta: Arete as the team’s main DPS and adjust Rosetta: Arete’s build accordingly. Lilith serves as another of the team’s strong DPS options but should serve more as a switch in sub DPS sustain character rather than the team’s main DPS.
Rosetta: Arete Ultima Slash Team
![]() | ![]() | ![]() |
| Hanying: Solacetune | Veronica: Aegis | Rosetta: Arete |
| Blue | Red | Yellow |
| Tank | Amplifier | Breaker |
Unlike the Dark Team, the Ultima Slash team revolves around having Rosetta: Crepuscule as the team’s main DPS option, with Hanying: Solacetune serving as the team’s sub DPS option and Veronica: Aegis as the team’s support ability to boost the team’s overall damage output since Ultima Slash gain benefits from Physical boosting effects.
Conclusion
A character that can support, sustain and even out damage the main DPS option of the Dark Team, Rosetta: Arete promises to be an extremely powerful character that can shake up the game’s meta as the game’s first ever Breaker class character. Therefore, don’t miss out on this amazing brand new character by topping up in Punishing Gray Raven using Enjoygm today!














