With the release of the Reverse: 1999 3rd Anniversary Update Patch, The Lucidscape endgame mode for the game will be receiving a reset, allowing players to obtain rewards for clearing it. In this guide, we will go over how players can best clear the Lucidscape reset and get all of the rewards in Reverse: 1999.
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Reverse: 1999 3rd Anniversary Lucidscape Endgame Mode Guide – Everything You Need To Know
What Is The Lucidscape Gamemode
Lucidscape is one of Reverse: 1999’s important Endgame modes, functioning somewhat similarly to Honkai Star Rail’s Pure Fiction gamemode.

In this game mode, players will need to challenge different stages and defeat waves of enemies as quickly as possible within the turn limit to defeat the boss and obtain star rating depending on how low the turn they spent were. This gamemode doesn’t have a survival requirement, making it possible for players to bring all offensive characters to clear the enemies with better efficiency. Additionally, when tackling a challenge, players can also accumulate the Lucidness meter and enter a special extra turn, allowing them to deal more damage to enemies when entering this special turn.
The further the stages players reach in Lucidscape, the more difficult it will be. However, to compensate for this, special cycle exclusive effects and buffs will be available for the players to take advantage of based on the cycle the Lucidscape is in, encountering players to build different teams of different archetypes to make full use of these special buff effects to easily clear the challenges.
Lucidscape resets at the start of every month, with the cycle buffs and rewards resetting with each cycle. Additionally, once players have reached a certain point in challenging Lucidscape, they can log into the gamemode to receive a weekly reward that can be used to exchange important upgrading materials for characters.
Update Patch Exclusive Buff Effects & Enemies Gimmicks
With the 3rd Anniversary Update Patch for Reverse: 1999, the Lucidscape Buff Effects and Enemies’ Gimmicks are as followed:
Lucidscape Overall Buff Effects:
– After an enemy is defeated, Lucidness +5%. For each energy consumed by allies, Lucidness +8%. In Lucid Domain, at the start of the round, allies gains Harmonization +60%.
– After an enemy is defeated, Lucidness +5%. After an ally takes an action, Lucidness +4%; additionally, if the action is a mass attack, Lucidness +4%. In Lucid Domain, allies Ultimate Damage Dealt +100%.
Analysis: The buffs for this Lucidscape heavily buffs the Conduit and Follow Up Archetype teams, with them gaining extra Lucidness and benefits when doing their normal gameplay.
Lucidscape exclusive cycle buffs:
– Edge Incantation: In Lucid Domain, allies gains Critical Rate +60%.
– Trickle of Life: For every Bloodtithe added, Lucidness +1%.
– Nightmare Reprisal: In Lucid Domain, when an ally attacks, if an enemy has at least 1 type of Neg Status, Damage +80%.
– A Moment For Healing: After receiving healing, gains an additional Lucidness +6%. Triggers up to 3 times per round per character.
– Excess Incantation: In Lucid Domain, allies extra action attacks gain Incantation Might +50%.
– Fervent Drive: In Lucid Domain, allies gain Attack +15%.
Phase 1 Enemy Gimmicks: Enemies will inflict allies with negative statuses and DoT effects, dealing damage gradually. Additionally, if the enemy attack any allies with debuffs, they will become more tanky and deal more damage to the team.
Analysis: This stage gimmick requires players to either quickly take out the enemies or bring characters that can constantly cleanse the team’s debuffs so that the enemies can’t trigger their additional effects.
Phase 2 Enemy Gimmicks: The lower the enemies’ boss HP is, the more offensive and defensive the boss will be. Whenever a mob enemy is defeated, they will grant additional defensive buffs to the enemy’s side. If the enemies have negative status on them, they will gain increased leech rate.
Analysis: This stage gimmick requires consistent and AoE damage against all enemies at once, with it being more beneficial for players to take down multiple enemies at once before their defensive buffs can be applied to others. Do not bring teams that are heavily reliant on debuffs as the enemies will heal more if you do.
Reverse: 1999 3rd Anniversary Lucidscape Endgame Mode Guide – Best Teams To Get All Rewards
Phase 1 Best Teams
With the enemies from Phase 1 of Lucidscape being of Mineral and Beast Afflatus and the special Lucidscape buffs, the best teams players can bring to this stage are:
– Conduit Team:
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| The Twins | Coppelia | Rhiannon | Enigma |
| Main DPS | Sub DPS/ Enabler | Sub DPS/ Enabler | Support/ Sustain |
The Conduit Team is the best team to handle this phase as they not only can deal both Mineral and Star Afflatus damage to enemies with the help of The Twins, they can also take full advantage of the Lucidscapes’s special buffs to Conduit effects to quickly deal with all enemies with ease.
– Bloodtithe Team:
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| Nautika | Semmelweis | Rhiannon | Rubuska |
| Main DPS | Sub DPS/ Enabler | Sub DPS/ Enabler | Support/ Sustain |
The Bloodtithe team is also a very good option to bring to this phase, with them being able to quickly burst down the enemies while maintaining their HP and gaining special buff effects from Lucidscape to optimize the team’s damage output.
Phase 2 Best Teams
With the enemies from Phase 2 of Lucidscape being of Beast and Spirit Afflatus and their gimmicks relying on healing effects, here are the best teams to deal with 2nd phase:
– Bloodtithe Team:
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| Nautika | Semmelweis | Rhiannon | Rubuska |
| Main DPS | Sub DPS/ Enabler | Sub DPS/ Enabler | Support/ Sustain |
If players did not use the Bloodtithe team for the 1st phase, using them for the 2nd phase is also a very good idea as they can quickly burst the enemies down without much worries about the enemies’ healing of special buffs.
– Dynamo Team:
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| Lucy | Charon | Brume | Enigma |
| Main DPS | Sub DPS/ Enabler | Support/ Enabler | Support/ Sustain |
The Dynamo team is also a decently strong team to use in this phase due to them not relying much on debuffing the enemies and their abilities to nuke enemies’ waves with ease once they have set up properly.
Conclusion
With that, we have gone over the best teams players should use to challenge the Lucidscape Endgame mode during Reverse: 1999’s 3rd Anniversary Update Patch. Get your hands on the best characters to form these teams by taking advantage of Reverse: 1999 Top Up Discounted Deals at Enjoygm today!













