An ordinary girl with a skill kit that completely breaks the Reverse:1999 game meta, Brume or Adele is making her debut in the game’s version 3.2 update with her own rate up banner. In this guide, we will go over everything players need to know to maximize Adele’s amazing potential to turn her into one of the game’s strongest support characters.
Don’t miss the chance to obtain this crazy powerful Support character and elevate your Dynamo team in Reverse:1999 by topping up in the game with the help of Enjoygm – the best top up site on the web!
Brume Build Guide – Everything You Need To Know
General Introduction
Brume is a 6-star Arcanist of the Beast Afflatus and is one of the game’s strongest Arcanists to be released by far thanks to her amazingly powerful support and damage skill kit that can elevate one of the game’s gimmick team – Dynamo – into the best team in the game.

Brume excels at supporting the entire team’s damage while also doing amazing damage herself with the help of other Dynamo support characters, creating a very strong buff cycle that massively improves the overall damage output of the entire Dynamo team. Additionally, a portion of her skill kit also allows her to be slotted into another team aside from Dynamo – the Burn DoT team.
Incantation Skill And Ultimate Analysis
To understand how Brume works and how to best build her into a powerful Arcanist, we need to know how her Skill and Ultimate works:
| Left-Hand Steering(Arcane Skill) | Rank | Effects |
![]() | 1 | [Adaptive] Improvised Detour 1-target attack. Deals 200% Mental DMG. After attacking, gains [Crystalline Discharge] for 3 rounds. Calculated Path Self channel. Gains 10 stacks of [Thermoelectric Conversion] and enters [Prismatic Power] for 1 round. |
| 2 | [Adaptive] Improvised Detour 1-target attack. Deals 300% Mental DMG. After attacking, gains [Crystalline Discharge] for 3 rounds. Calculated Path Self channel. Gains 15 stacks of [Thermoelectric Conversion] and enters [Prismatic Power] for 1 round. | |
| 3 | [Adaptive] Improvised Detour 1-target attack. Deals 500% Mental DMG. After attacking, gains [Crystalline Discharge] for 3 rounds. Calculated Path Self channel. Gains 20 stacks of [Thermoelectric Conversion] and enters [Prismatic Power] for 1 round. | |
| Importance: High | ||
| Analysis: Brume’s set up and damaging skill, allowing her to choose between attacking enemies right away and gain the special Crystalline Discharge State or to trigger an extra attack at the end of her turn while gaining 20 stacks of her important Thermoelectric Conversion. Extremely versatile and is her main damaging ability. | ||
| Testing Flame | Rank | Effects |
![]() | 1 | [Buff] Mass buff. Gains 10 stacks of [Thermoelectric Conversion]. Grants [Truth Tempered] to all allies for 2 rounds. When an ally with [Truth Tempered] attacks, inflicts 2 stacks of [Disguise Dissolved] on the targets hit for 2 rounds; if this attack is an Extra Action, inflicts 2 additional stacks. |
| 2 | [Buff] Mass buff. Gains 15 stacks of [Thermoelectric Conversion]. Grants [Truth Tempered] to all allies for 2 rounds. When an ally with [Truth Tempered] attacks, inflicts 2 stacks of [Disguise Dissolved] on the targets hit for 2 rounds; if this attack is an Extra Action, inflicts 2 additional stacks. | |
| 3 | [Buff] Mass buff. Gains 20 stacks of [Thermoelectric Conversion]. Grants [Truth Tempered] to all allies for 2 rounds. When an ally with [Truth Tempered] attacks, inflicts 2 stacks of [Disguise Dissolved] on the targets hit for 2 rounds; if this attack is an Extra Action, inflicts 2 additional stacks. | |
| Importance: Highest | ||
| Analysis: Grants amazing buff to all allies, allowing them to deal more damage and incantation might overall while also reduce enemies’ critical resistances whenever allies attack. This ability also helps to set up Brume by providing her with extra stacks of Thermoelectric Conversion stacks. | ||
| Thrown Into Heroics | Effects |
![]() | 1-target attack. Deals 750% Mental DMG. Gains 10 stacks of [Thermoelectric Conversion]. Extends the duration of all allies’ [Truth Tempered] by 1 round. After attacking, inflicts 10 stacks of [Burn] and [Freeloader] on the target hit for 1 round. |
| Importance: High | |
| Analysis: Brume’s ultimate that allows her to redirect her extra attack to a set enemy, useful to allow her to gain more Thermoelectric Conversion stacks, extending allies buffs and direct her damage more easily to a single important enemy. | |
Inheritance Analysis
Additionally to her skills and abilities, her inheritance level will also affect Brume’ performance in a team:
| Rank | Effects | Analysis |
| 1 | Gains [Amplified Surge]. When entering battle, gains 10 stacks of [Dynamo]. At the start of the round, if not under a [Pulsing Field] of any level, deploys [Pulsing Field Lv.1]. At the end of the round, gains 5 stacks of [Dynamo] and transfers up to 15 stacks of [Dynamo] into the [Pulsing Field]. Ultimate does not take up the allied Incantation Draw Limit. Insight I At the start of the round, Brume gains 5 stacks of [Thermoelectric Conversion]. For every 20 stacks of [Dynamo] transferred by all allies, Brume gains 5 stacks of [Thermoelectric Conversion]. For every 3 stacks of [Burn] inflicted on enemies, Brume gains 2 stacks of [Thermoelectric Conversion]. | Brume’s main Inheritance that allows her to enable Dynamo and help her to gain consistent Dynamo and Thermoelectric Conversion stacks needed for her skill kit. |
| 2 | DMG Bonus +8% when entering battle. | A good damage buffing inheritance |
| 3 | When entering battle, Brume grants [Crystalline Discharge] to self for 3 rounds. For every 15 stacks of [Thermoelectric Conversion] gained, gains 5 stacks of [Dynamo] and Moxie +1. While in [Prismatic Power], if at least 40 stacks of [Thermoelectric Conversion] are consumed at once, casts [End of the Ride] 1 time. For every 10 additional stacks of [Thermoelectric Conversion] consumed, [End of the Ride] deals an additional 200% Mental DMG, up to an additional 400% Mental DMG. | An amazing inheritance that allows Brume to quickly gain Moxie and Dynamo stacks based on Thermoelectric Conversion, helping her to get her Ultimate extremely frequently. Additionally this also helps to activate her extra attack, with its damage being greatly enhanced based on her Thermoelectic Conversion stacks. |
Brume Playstyle And Combat Role Analysis
Brume serves as a Support character that can also carry the damage of the team by herself thanks to how potent her skil kit is. Her main gimmick lies on players gaining as much Thermoelectric Conversion as possible to enable her various important damage buffing and power effects.
Brume can gain Thermoelectric Conversion stacks automatically after each turn and can gain a large amount of them by using her skills and ultimate. Upon gaining a number of Thermoelectric Conversion stacks, she can use her adaptive Skill to enter the Prismatic Power state and allow herself to unleash a powerful extra attack based on the amount of Thermoelectric Conversion stacks, dealing devastating AoE damage to all enemies. Brume’s other skill allows her to buff all allies with a very potent damage buff and allow allies to deal additional damage to enemies and reduce their critical resistances, massively improving the overall damage output of the team. Additionally, Brume deal extra damage to all enemies when the Electric Array reaches max by converting Dynamo stacks.
The gameplan for Brume is relatively simple: buff allies with her buff skill to enable the team comp, then gain as many Thermoelectric Conversion stacks as possible to both gain Dynamo and Moxie constantly. Upon gaining a set amount of Thermoelectric Conversion, Brume will be able to cycle her Ultimate very quickly, allowing her to extend her team wide buff while also dealing a decent amount of damage to enemies. Once she has accumulated a large amount of Thermoelectric Conversion stacks, activate her Adaptive skill and allow her to unleash her Extra Attack, dealing massive amount of Damage to enemies by consuming her Thermoelectric Conversion stacks, dealing more damage if she is in maximum Electric Array and consumed a large amount of Thermoelectric Conversion stacks.
Best Psychubes And Resonance Build
Best Psychubes
As a main DPS and Support character for the Dynamo team, Brume wants Psychubes that massively boost her damage output.
The best Psychube for Brume is:
![]() | On The Hand Of Time |
| Effect | When the carrier attacks, if the carrier is in a channel status, the attack gains Penetration Rate +14%. When the carrier performs an extra action, the carrier gains Critical DMG +6%, stacking up to 3 times, with 1 stack removed at the end of each round. |
| Analysis | Massively boost Brume’s damage output by increasing her penetration rate and critical damage. Suitable for Main DPS Brume. |
For alternative Psychubes, players can consider using these options until you get her Signature Psychubes:
![]() | Her Willful Leap |
| Effect | After casting a Channel incantation, if the carrier is a [Beast] character, all allies gain DMG Bonus +16% for 1 round. When the carrier attacks, if performing an Extra Action, Ultimate Might +8% for 1 round, up to 3 stacks. |
| Analysis | A good alternative for Brume if players want to use her as a support instead. |
Resonance Build
For Brume, as her build leans more towards a DPS build rather than a Support build, focus on boosting her damage output for a Resonance build is highly recommended.

Build Code: ADRENBUoVCoEQAFCAkQA8CQ8YDxQOCI5IEEwSEI
Players should use the Elucidation piece as her main Resonance piece for better damage output.

Rolling Recommendation
Should You Roll For Brume
Yes. You Should. Brume is one of the strongest support and main DPS carry for the Dynamo team that has ever been released in the game. Not only does she completely elevates the Dynamo team into the best team in the game with her presence alone, she can also be slotted into different types of teams due to how powerful her buffs are for the entire team.
Brume is an incredible character that players should have in their account as she will remain one of the strongest meta characters in the future of the game due to how optimized her skill kit is.
Should You Roll For Extra Brume Portraits
Brume’s Portrait generally does 2 main things: boost the amount of Thermoelectric Conversion stacks she gains from her various abilities and improve her overall damage output.
Brume’s Portrait levels don’t really change the way she plays, only allowing players to use her smoother by allowing her to gain her Thermoelectric Conversion stacks much easier and help to boost her overall damage output. Therefore, if you want to optimize her overall damage, rolling for her Portrait is a decent option. Otherwise, she still functions very well at P0.
For optimal Portrait investment, players should focus on getting Brume to Portrait 1, 4 or 5 respectively as these portrait levels boost the Thermoelectric Conversion stacks gain.
Conclusion
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