The amazing dual-scaling DPS character, Jingran makes his debut in Wuthering Waves version 3.6 Update. In this article, we will go over all of the leaks regarding Jingran, including his skill kit, weapons and more!
If you intend on rolling for this brand new powerful Fusion DPS character, then don’t forget to take advantage of special discounts for Wuthering Waves Top Up on Enjoygm – the best top up site and save you precious money.
Jingran Leaks Information – Skill Kit, Abilities And More
General Introduction
Jingran is an upcoming 5-Star Resonator of the Fusion element that wields a broadblade as his main weapon. He serves primarily as a Fusion DPS character that deals amazing heavy attack damage to enemies while also scales off both his Max HP and Attack stats.

Jingran Leaked Abilities And Skill Kit
The following are leaked information for Jingran’s abilities and skill kit. Please keep in mind that like with other leaked information, while it is from a trusted source, this leaked information is subject to change and might be completely different in the official release. Therefore, please take this leaked information with a grain of salt.
| Basic Attack |
| Basic Attack: Spirit Summoning While Jingran is in the Yin-Bearing state, perform up to 4 consecutive attacks, dealing Fusion DMG. Casting Stage 3 of Basic Attack: Spirit Summoning grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG. Casting Stage 4 of Basic Attack: Spirit Summoning grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG. Basic Attack: Bane Extermination While Jingran is in the Yang-Embracing state, perform up to 4 consecutive attacks, dealing Fusion DMG. Casting Stage 3 of Basic Attack: Bane Extermination grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG. Casting Stage 4 of Basic Attack: Bane Extermination grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG. Mid-Air Attack Consume STA to perform a Plunging Attack, dealing Fusion DMG. Dodge Counter: Delving into the Depths While Jingran is in the Yin-Bearing state, press Basic Attack within a certain period after a successful Dodge to attack the target, dealing Fusion DMG. Casting Dodge Counter: Delving into the Depths grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG. For a period after casting this skill, pressing Basic Attack casts Stage 4 of Basic Attack: Spirit Summoning. Dodge Counter: Guarding the Light While Jingran is in the Yang-Embracing state, press Basic Attack within a certain period after a successful Dodge to attack the target, dealing Fusion DMG. Casting Dodge Counter: Guarding the Light grants ? points of Qi, and the damage dealt is considered Heavy Attack DMG. For a period after casting this skill, pressing Basic Attack casts Stage 4 of Basic Attack: Bane Extermination. Shadowstep While Jingran is in combat and on the ground, briefly press Dodge while moving forward to cast Shadowstep, dealing fixed Fusion DMG. This damage is considered Basic Attack DMG and is unaffected by DMG Bonuses. Shadowstep can trigger successful Dodge effects. While Jingran is in the Yin-Bearing state, pressing Basic Attack within a period after casting this skill casts Stage 2 of Basic Attack: Spirit Summoning. While Jingran is in the Yang-Embracing state, pressing Basic Attack within a period after casting this skill casts Stage 2 of Basic Attack: Bane Extermination. |
| Resonance Skill |
| Resonance Skill: Yin Corrodes the Bones While Jingran is in the Yin-Bearing state, cast Resonance Skill: Yin Corrodes the Bones to attack the target, dealing Fusion DMG. Resonance Skill: Yin Corrodes the Bones can be cast in mid-air. Resonance Skill: Crossing the Yellow Springs Within a period after casting Resonance Skill: Yin Corrodes the Bones, press Basic Attack to cast Resonance Skill: Crossing the Yellow Springs, attacking the target, dealing Fusion DMG, and granting ? points of Qi. The damage dealt is considered Heavy Attack DMG. For a period after casting this skill, pressing Basic Attack casts Stage 2 of Basic Attack: Spirit Summoning. Resonance Skill: Yang Burns the Body While Jingran is in the Yang-Embracing state, cast Resonance Skill: Yang Burns the Body to attack the target, dealing Fusion DMG. Resonance Skill: Yang Burns the Body can be cast in mid-air. Resonance Skill: Sending Forth the Departed Within a period after casting Resonance Skill: Yang Burns the Body, press Basic Attack to cast Resonance Skill: Sending Forth the Departed, attacking the target, dealing Fusion DMG, and granting ? points of Qi. The damage dealt is considered Heavy Attack DMG. For a period after casting this skill, pressing Basic Attack casts Stage 2 of Basic Attack: Bane Extermination. |
| Resonance Liberation |
| Attack the target, dealing Fusion DMG. The damage dealt is considered Heavy Attack DMG. After casting, gain the following effects: Restore ? points of Qi. Gain ? stacks of Journey’s Path. Enter the Yinghuo state for ? seconds. If Jingran’s HP is not below ?, reduce Jingran’s current HP to ? of Max HP. Yinghuo Yang Transforms, Yin Unites is replaced by Yin and Yang Beget One Another. When casting Heavy Attack: Soul Tribulation or Heavy Attack: Treading the Dipper, Jingran summons demons and spirits to attack, dealing Fusion DMG. This damage is considered Heavy Attack DMG. Yin and Yang Beget One Another Jingran gains additional ATK based on Max HP. For every ? points of HP Jingran possesses, gain ? points of ATK, up to a maximum of ?. Journey’s Path When casting Heavy Attack: Soul Tribulation or Heavy Attack: Treading the Dipper, restore ? points of Qi and consume ? stacks of Journey’s Path. Journey’s Path lasts for ? seconds. |
| Forte Circuit |
| Circulation of Qi Casting Heavy Attack: Soul Tribulation and Heavy Attack: Treading the Dipper allows Jingran to switch between the Yin-Bearing and Yang-Embracing states. Jingran initially enters combat in the Yang-Embracing state. Heavy Attack: Soul Tribulation While Jingran has ? points of Qi and is in the Yin-Bearing state, hold Basic Attack to consume ? points of Qi and cast Heavy Attack: Soul Tribulation, dealing Fusion DMG. After casting Heavy Attack: Soul Tribulation, switch to the Yang-Embracing state. For a period after casting this skill, pressing Basic Attack casts Stage 2 of Basic Attack: Bane Extermination. Heavy Attack: Treading the Dipper While Jingran has ? points of Qi and is in the Yang-Embracing state, hold Basic Attack to consume ? points of Qi and cast Heavy Attack: Treading the Dipper, dealing Fusion DMG. After casting Heavy Attack: Treading the Dipper, switch to the Yin-Bearing state. For a period after casting this skill, pressing Basic Attack casts Stage 2 of Basic Attack: Spirit Summoning. Qi Acquisition Rules The maximum amount of Qi is ? points. Casting Stage 3 or Stage 4 of Basic Attack: Spirit Summoning, or Stage 3 or Stage 4 of Basic Attack: Bane Extermination, grants ? points of Qi. Casting Intro Skill: Raising the Lantern to Question the Tomb grants ? points of Qi. Casting Resonance Liberation: Ten Thousand Ghosts Buried as One, or casting Heavy Attack: Soul Tribulation or Heavy Attack: Treading the Dipper while possessing Journey’s Path, grants ? points of Qi. Life Flame Basic Attack: Spirit Summoning, Basic Attack: Bane Extermination, Dodge Counter: Delving into the Depths, Dodge Counter: Guarding the Light, Mid-Air Attack, Resonance Skill: Yin Corrodes the Bones, Resonance Skill: Crossing the Yellow Springs, Resonance Skill: Yang Burns the Body, and Resonance Skill: Sending Forth the Departed consume Life Flame when they deal damage. When Life Flame falls below ? points, Jingran enters the Suspended Breath state, reducing the amount of Vibration Strength Jingran depletes. When Life Flame reaches ?, Jingran enters the Extinguished state, increasing the damage Jingran receives by ?. Life Flame Acquisition Rules The maximum amount of Life Flame is ? points. Jingran begins with ? points of Life Flame. Casting Heavy Attack: Soul Tribulation or Heavy Attack: Treading the Dipper grants ? points of Life Flame. Returning from Darkness to Light Jingran’s DEF is always fixed at ?. Jingran gains additional Healing Received based on Max HP. For every ? points of HP Jingran possesses, gain ? Healing Received, up to a maximum of ?. Yang Transforms, Yin Unites Jingran gains additional ATK based on Max HP. For every ? points of HP Jingran possesses, gain ? points of ATK, up to a maximum of ?. |
| Inherent Skill 1 |
| Listening for Dust Against the Wall Casting Intro Skill: Raising the Lantern to Question the Tomb, Resonance Skill: Yin Corrodes the Bones, or Resonance Skill: Yang Burns the Body grants Draw the Boundary. Draw the Boundary For ? seconds, while Jingran is the active character, gain a Shield equal to ? of Max HP + ? every ? seconds. The Shield cannot stack and lasts for ? seconds. This Shield is not transferred when switching to another character. After casting Resonance Liberation: Ten Thousand Ghosts Buried as One, the Shield is increased to ? of Max HP + ?. |
| Inherent Skill 2 |
| Sweeping the Tracks, Observing the Traces Whenever Jingran enters combat or casts Outro Skill: Sealing the Mountain and Driving Out Bane, gain Focused Spirit. Focused Spirit When another nearby team member besides Jingran gains a Shield, Jingran gains ? points of Ghostward, and Focused Spirit is removed. |
Jingran Leaked Resonance Chains
– Resonance Chain 1: Yin and Yang in Harmony, the Meaning of Beginning and End
The DMG Multipliers of Resonance Skill: Yin Corrodes the Bones, Resonance Skill: Crossing the Yellow Springs, Resonance Skill: Yang Burns the Body, and Resonance Skill: Sending Forth the Departed are increased by ?.
Resonance Skill: Yin Corrodes the Bones, Resonance Skill: Crossing the Yellow Springs, Resonance Skill: Yang Burns the Body, and Resonance Skill: Sending Forth the Departed gain immunity to interruption.
– Resonance Chain 2: A Lone Lantern Treads Upon Shadows, Leaving Traces Across Mountains and Rivers
The DMG Multipliers of Heavy Attack: Soul Tribulation and Heavy Attack: Treading the Dipper are increased by ?.
Whenever Jingran enters combat, gain the following effects:
Restore ? points of Qi.
If Jingran possesses fewer than ? points of Ghostward, replenish Ghostward to ? points.
– Resonance Chain 3: The Way of Heaven Transforms, Each Life Fulfills Its Nature
The effect of Focused Spirit is replaced with:
“When another nearby team member besides Jingran gains a Shield, Jingran gains ? points of Ghostward, and Focused Spirit is removed.”
Whenever Jingran consumes Ghostward, for every ? points consumed, Jingran gains an additional ? Fusion DMG Bonus.
– Resonance Chain 4: Reality and Illusion Indistinguishable, Humans and Ghosts Without Separation
When a team member gains a Shield, increase all team members’ All-Attribute DMG by ? for ? seconds.
– Resonance Chain 5: Returning to the Origin Reveals the End, Thus Life and Death Are Understood
When Jingran receives fatal damage, that instance of damage will not cause Jingran to fall.
Jingran then gains a Shield equal to ? of Jingran’s Max HP for ? seconds.
This effect can be triggered once every ? minutes.
The Shield is not transferred when switching to another character.
– Resonance Chain 6: Debts and Grudges Settled, the Story to Be Continued
Targets take ? increased Heavy Attack DMG from Jingran.
During Yinghuo, while Jingran is the active character and a target is locked on, Jingran continuously summons demons and spirits to attack the target, dealing Fusion DMG.
This damage is considered Heavy Attack DMG.
Demons and spirits can be summoned through this effect once every ? seconds, up to 12 times.
The summon count is reset when any of the following conditions are met:
Yinghuo’s duration ends.
Yinghuo is removed.
Jingran gains Yinghuo.
Jingran Leaked Signature Weapon
A Thousand Crossings
Main Stat:
Sub Stat:
Effect: Increases HP by ?. When casting a Resonance Skill or Intro Skill, the damage dealt ignores ? of the target’s DEF for ? seconds.
When the wielder gains a shield, their Crit. DMG increases by ?. This effect can trigger once every ? seconds, can stack up to ? layers, and lasts for ? seconds.
Skill Kit Summary and Gameplay Overview
Jingran’s skill kit is relatively simple and effective, especially with his ability to increase his attack proportional to his Max HP, allowing him to become a very powerful dual-scaling DPS character with the ability to switch stances.
Jingran’s skill kit mainly revolves around him dealing Heavy Attack damage to enemies to accumulate as much Qi points as possible. Upon gaining enough Qi points, Jingran will be able to switch form between his Yang form into his Yin form, changing his attack patterns and allowing him to deal more damage to enemies. Upon using his Resonance Skill, Jingran will deal damage to enemies in different ways depending on which form he is in and allow him to skip a portion of his Basic Attack Sequences, allowing him to deal quick damage to enemies that are considered Heavy Damage Attacks.
Upon using his Resonance Liberation, he sacrifices a portion of his HP to gain a large amount of Qi points, massively enhances his damage dealt and improves his Max HP to Attack conversion effect and passive. Additionally, Whenever allies grant the party shield, Jingran will gain buff stacks that will be consumed to grant himself a Fusion damage bonus upon him using his Intro Skill, further boosting his damage output if there’s shield support in the team.
Overall, Jingran is a very powerful on-field DPS character of the Fusion element that is not only tanky but is also very powerful thanks to his dual-scale skill kit that deals amazing damage.
Conclusion
The brand new dual-scaling DPS character for the Fusion Element, players shouldn’t miss out on rolling for Jingran by taking advantage of Enjoygm’s special discounts for Wuthering Waves Top Up Today and prepare funds for him at the lowest prices possible.



