Together with the release of the Zenless Zone Zero Version 3.1 Update Patch, 3 old S Rank Agents will be getting their Potential and skill kit buffs in the form of Jane, Rina and Nekomata. In this guide, we will go over the leaked information about the upcoming Potential buffs for all of the old characters in the Zenless Zone Zero Version 3.1 Update.
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Zenless Zone Zero Potential System – Everything You Need To Know
What Is The Potential System
With the release of brand new Agents that shakes up the game’s meta like Remielle, Zenless Zone Zero developers have created a way to allow older Agents in the game to get a decent boost in power to keep up with some of the other Agents in terms of usability and meta-relavancy in the form of the special Potential System.
The Potential System serves essentially as an additional Upgrade system for certain Agents in the game in a similar form to the Cinema system, where players can gain special Agents specific currencies to spend and unlock 6 different tiers of Potential, unlocking additional effects and abilities for the Agent’s skill kit. The higher the Potential Tier, the more potent the new effects will be for the Agents.
For Version update version 3.1, 3 Agents will be receiving their Potential effects: the S Rank Physical Anomaly Specialty Agent Jane Doe, the S Rank Electric Support Specialty Agent Alexandrina and the S Rank Physical Attack Specialty Agent Nekomata.
How To Obtain Potential Upgrading Materials
To unlock each tier of the Potential system for the Agents, players will need to spend 1000 Daily Performances, for a total of 6000 Daily Performances for all 6 Potential stages, which can be obtained from various sources by playing through the game:
– The usual and most effective way to obtain Daily Performances is through the Outpost shop, where players can spend currencies gained from Shiyu Defenses and Weekly Bosses challenges. A total of 2000 Daily Performances can be obtained through this every month.
– Another way to gain Daily Performances consistently is through the weekly rewards, where players will need to complete specific weekly missions to obtain weekly points and obtain rewards when reaching a certain point threshold. 1000 Daily Performances can be obtained through this method every week.
– The final way to obtain Daily Performances is through the Potential Try Out missions, where players will be able to try out the different Agents with their Potential active and gain 500 Daily Performances for each stage cleared. These rewards are one time only.
Zenless Zone Zero Version 3.1 Leaked Potential Buffs And Effects
As mentioned, for Zenless Zone Zero version 3.1 update, 3 different Agents will get their new Potential effects to enhance their skill kit.
Therefore, we will analyze the Potential of these Agents and see how impactful these Potential changes will affect the overall damage output and meta-relavancy for these Agents. Please note that this information is leaked information from a trusted source and can be greatly altered when the final version comes out, so players should take this information with a grain of salt.
Jane Doe

| Potential Level 1: | |
| New EX Special Attack | EX Special Attack: Aerial Sweep – Onslaught [Passion] While in this state, with enough Energy, press Special Attack to activate: Leaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG; Character is invulnerable while using this skill, and it is also considered a [Dash Attack]. |
| Potential Level 2 – 5: | |
| Enhanced Additional Ability | While in [Passion] state, gain 6-18 Anomaly Proficiency. |
Rina

| Potential Level 1: | |
| New Basic Attack Effects | Morning Cleanup After Rina uses her [EX Special Attack], [Chain Attack], or [Ultimate], within 13s, Drusilla & Anastella attacks enemies once every 2.5s, dealing Electric DMG and gaining 1 [Fright], up to 6 [Fright] max. After using this skill, Drusilla & Anastella’s exit countdown resets. Midnight Cleanup When [Fright] reaches 6, the next time Drusilla & Anastella uses [Morning Cleanup], it will consume all [Fright] and trigger [Midnight Cleanup] instead; after using this skill, reset Drusilla & Anastella’s exit countdown. |
| Enhanced Assist Follow Up | Assist Follow Up Press Normal Attack after an Evasive Assist to activate: Order Drusilla and Anastella to push forward and generate an electrical vortex, dealing Electric DMG;Can quickly chain into [Enhanced Special: Fool Vanishing Magic] during this skill; Character is invulnerable while using this skill. |
| Potential Level 2 – 5: | |
| Enhanced Additional Ability | PEN Ratio increases by 1.6%; While the buff gained from [Core Passive: Mini Ruination Partner] is active, for every 1% of Rina’s own PEN Ratio, the entire team’s ATK and DEF increase by 3-7.8 and 2.5-6.5 respectively, up to a maximum of 630 ATK and 525 DEF. |
Nekomata

| Potential Level 1: | |
| Enhanced Basic Attack | Basic Attack: Kitty Slash Press Normal Attack to activate: Unleashes up to 5 slashes, dealing Physical DMG. On the last hit, if it strikes a Stunned enemy, this hit repeats 3 times. Basic Attack: Crimson Blade Hold Normal Attack during the first 3 hits of [Basic Attack] to activate: Slashes enemies in front and passes through them, dealing Physical DMG. Upon activating this skill, if it hits an enemy in a Stunned state, this attack repeats 3 times. |
| Enhanced Dodge Attack | Dodge: Vanishing Tail Technology Nekomata has 40 or more [Purr Energy], after triggering [Perfect Dodge], press Dodge to consume 30 [Purr Energy] and activate: Nekomata enters Vital View and quickly dashes behind the enemy; Character is invulnerable while using this skill, and this skill does not consume dodge charges; Dodge Counter: Phantom Claws Press Normal Attack during a Perfect Dodge to activate: Slashes enemies in front, dealing Physical DMG. Character is invulnerable while using this skill. Dodge Counter: Velvet Claw Pierce After using [Dodge: Vanishing Tail Technique], press Normal Attack or hold Normal Attack when having 40 or more [Purr Energy] to activate: Launch a powerful Slash against enemies in a large area ahead, dealing massive Physical DMG; Character is invulnerable while using this skill. |
| Enhanced EX Special Attack | EX Special Attack: Super Surprise Attack! With enough Energy, press Special Attack to activate: Unleashes a powerful falling slash that deals massive Physical DMG. Character is invulnerable while using this skill. The skill’s follow-up attack effect is enhanced. |
| Enhanced Core Skill | When Nekomata’s [Dodge Counter] or [Quick Assist] hits an enemy, her DMG dealt increases by 60% for 40s. Repeated triggers refresh the duration; When Nekomata enters combat, she gains 40 [Purr Energy]. In Investigation Zone mode, this effect can trigger at most once every 180s; While Nekomata is in-combat, she gains 1 [Purr Energy] per second, up to a maximum of 60. Different moves hitting enemies restore different amounts of [Purr Energy]; When Nekomata has 40 [Purr Energy], after triggering [Perfect Dodge], press Dodge to consume 30 [Purr Energy] and activate [Dodge: Vanishing Tail Technique], then press Normal Attack to perform one [Dodge Counter: Fluff Claw Pierce] without consuming [Purr Energy]; When Nekomata has 40 [Purr Energy], hold Normal Attack to consume 40 [Purr Energy] and activate [Dodge Counter: Fluff Claw Pierce]; When Nekomata activates [Dodge Counter: Fluff Claw Pierce], she enters the [Paw Pad Ambush] state for 40s. Repeated triggers refresh the duration. While in the [Paw Pad Ambush] state, all DMG dealt by Nekomata is calculated as if hitting enemies from behind; While in the [Paw Pad Ambush] state, Nekomata’s attacks trigger the [Savage Pawprint] effect, dealing Physical DMG equal to 30% of her ATK once. This effect can trigger at most once every 1s; Nekomata recovers 20 [Purr Energy] when using her Ultimate, 10 [Purr Energy] when using a Chain Attack, and 5 [Purr Energy] when using an EX Special Attack. |
| Enhanced Additional Ability | Triggers when another character in your squad shares the same attribute or Faction, or is an [Assist] Specialty character: After Nekomata uses [Dodge: Vanishing Tail Technique] or any squad member inflicts the [Assault] effect on an enemy, DMG dealt by Nekomata’s [EX Special Attack] or [Dodge Counter] on hit increases by 35%. This effect can stack up to 2 times and lasts 30s. Repeated triggers reset the duration. |
| Potential Level 2 – 5: | |
| EnhancedAdditional Ability | While Nekomata is in the [Paw Pad Ambush] state, CRIT DMG increases by 20% – 60% |
Conclusion
With that, we have gone over the leaked details for the upcoming buffs for Rina, Jane and Nekomata in Zenless Zone Zero version 3.1 Update Patch. If you intend to roll for these characters in the future, don’t hesitate to take advantage of Enjoygm’s special discounted offers for Zenless Zone Zero Top Up and prepare some funds in advance now!



