The countdown to ZZZ Version 3.4 is the one every Proxy has been refreshing their calendar for, and the stakes have never felt higher. Sunbringer’s three-in-one Void Hunter debut, the long-awaited Honkai: Star Rail collab bringing Kafka and Robin, plus a wave of potential reruns mean one wrong decision can leave your Polychrome bank empty right when the meta shifts. This complete Zenless Zone Zero 3.4 banners and ZZZ 3.4 pull guide is here to look at what we are getting with the game. So you can finally walk into the December window knowing exactly who deserves your pulls, who you can safely skip, and how many Polychromes you actually need.

Before you start calculating worst-case 180-pull guarantees or debating whether Robin is free, make sure your Polychrome reserves are ready. The cleanest way most players top up Zenless Zone Zero quickly and securely is through Enjoygm. Fast delivery, competitive rates, and reliable service mean you can close the gap on those last few Encrypted Master Tapes without the usual payment friction.
ZZZ 3.4 Banner Schedule: Expected Dates and Phases
Zenless Zone Zero follows a reliable 42-day version cycle. Version 3.3 launched on October 21, 2026, and official notices place its end around December 1–2, 2026 (UTC+8). That puts the expected start of Version 3.4 on December 2, 2026, after the usual short maintenance window.
Community trackers and banner history sites project the following structure, though exact phases will be locked in during the late-November Special Program livestream:
| Milestone | Expected Window | What to Expect |
| 3.4 Livestream | Late November 2026 | Official banner order, kits, events, codes |
| Phase 1 | Dec 2 – Dec 22, 2026 | Likely Sunbringer debut |
| Phase 2 | Dec 23, 2026 – Jan 12, 2027 | HSR collab focus (Kafka / Robin) |
| Full Version | ~Dec 2 – Jan 12, 2027 | Possible version-long banner for Void Hunter |
Sunbringer is the strongest candidate for a full-version or early Phase 1 banner because of her Void Hunter status and the precedent set by earlier high-profile Agents. Kafka and Robin are confirmed for the 3.4 collab window; most credible leaks place them in Phase 2 or on overlapping collab channels.
Rerun slots remain unconfirmed, with names like Norma, Roxy, Remielle, Claret, and Miyabi circulating as possible Phase partners.
ZZZ 3.4 Characters: Sunbringer, Kafka, and Robin
So, there are featured characters that are coming to the game and it is worth to have a look into what they are capable of:
Sunbringer – The Three-in-One Fire Armorer

Sunbringer is the headline new Agent of 3.4. She is an S-Rank Fire (Genesis Flare) Armorer and the game’s first Enchainer Agent, combining Eldreda, Lindverne, and Dracaene into a single playable unit. Her kit revolves around DEF-scaling Sharp DMG, Gash stacks that trigger Maim, Ember Scar marks, and form-switching between the three sisters. Signature W-Engine data from beta emphasizes high base DEF, CRIT Rate, and Fire Sharp DMG buffs.
Sunbringer is expected to excel in Armorer-focused teams and as a main DPS who can ignore portions of enemy DEF on critical Sharp hits. Early team theory points toward Stun supports (Norma, Roxy, or future Ju Fufu) plus a strong buffer.
Kafka Banner – Electric Anomaly Collab Star

The ZZZ Kafka banner brings the Stellaron Hunter as an S-Rank Electric Anomaly Agent. Leaks and Agent Records describe her as a Disorder specialist who rapidly builds Electric Anomaly, refreshes anomaly durations, and triggers powerful Polarity Disorder effects with bouncing Electric Arc damage. Kafka is about to thrive in Anomaly teams that already have strong Disorder enablers.
Robin – Ether Defense and the Free Rumor

Robin arrives as an S-Rank Ether Defense Agent focused on shields, team buffs, and off-field utility. Latest leaks heavily discuss the possibility of ZZZ Robin free acquisition through collab event missions (similar to certain HSR Fate collabs that gave one 5-star for free). A related rumor involves her signature W-Engine as a cumulative pull reward after roughly 200 pulls on any banner.
Important Notes: As of early November 2026 this is still a strong leak, not an official announcement. Treat Robin as a limited pull target until HoYoverse confirms otherwise. If she does end up free, it dramatically raises the value of saving for Sunbringer or Kafka instead.
Who Should You Pull in ZZZ 3.4? Priority Ranking
Here is a practical priority order based on current kit direction, team synergy, and account value:
- Sunbringer – Highest priority for most players. Unique Armorer gameplay, Void Hunter power level, and strong personal DPS make her the safest long-term investment of the patch.
- Kafka – Excellent if you already run Anomaly or Disorder teams (or plan to). Lower priority if your Anomaly roster is already stacked.
- Robin – High value as a Defense/support, but only pull if she is not free. If the free rumor is real, skip the banner entirely and take the free copy.
- Reruns – Only if you specifically need the Agent for a team gap (e.g., a strong Stunner for Sunbringer or an Anomaly partner for Kafka).
Should you Pull Sunbringer?
Yes for the majority of accounts. She introduces a new playstyle, scales with DEF (making her relatively tanky), and is expected to be a top-tier Fire DPS. Skip only if you already have a fully built Fire main DPS you love and are short on Polychromes for the collab.
How Many Polychromes Do You Need for ZZZ 3.4?
Standard Exclusive Channel rules apply:
- Hard pity: 90 pulls for an S-Rank
- Soft pity begins around pull 74
- 50/50 on the featured Agent (lose = next S-Rank is guaranteed featured)
- Worst case for one featured Agent from zero pity: 180 pulls = 28,800 Polychromes
- Average realistic cost: roughly 90–110 pulls if soft pity and 50/50 favor you
Spending Goals
| Goal | Pulls (worst case) | Polychromes |
| One featured Agent (0 pity) | 180 | 28,800 |
| One featured Agent (guarantee active) | 90 | 14,400 |
| Sunbringer + Kafka | 360 | 57,600 |
| Agent + Signature W-Engine | ~260–340 | 41,600–54,400 |
F2P players typically earn 80–100 pulls per version from dailies, events, and endgame. Starting from empty and wanting two limited Agents means you will almost certainly need to top up or have significant savings. When your bank is short of the 14,400–28,800 Polychromes required to lock in Sunbringer or Kafka, topping up through Enjoygm lets you bridge the exact gap quickly so you do not miss the collab window.

ZZZ 3.4 Reruns and Additional Pull Strategy
Exact ZZZ 3.4 reruns have not been officially announced. Likely candidates based on cycle length and team synergy include Norma, Roxy, Claret, Remielle, and older meta staples. A selectable guaranteed rerun banner has also been rumored in some circles.
General advice:
- Finish any current 3.3 Phase 2 targets (Severian or Norma) only if they fill a critical gap; otherwise save.
- Prioritize Agents over signature W-Engines unless the signature is a massive damage jump (common for Armorer units).
- Track your pity and guarantee status carefully—pity carries over between Exclusive Channels.
- Watch the late-November livestream for the final banner order before committing.
Final Pull Recommendations
- Main focus: Secure Sunbringer if you want the new Armorer experience and a strong Fire DPS.
- Collab decision: Pull Kafka if Anomaly is your preferred playstyle; treat Robin as free until proven otherwise.
- Resource plan: Aim for at least 180 pulls (28,800 Polychromes) saved or available for your top priority. Anything beyond that is pure flexibility.
- Stay flexible: Kits and free-status announcements can still shift. The Special Program will be the definitive source.
Conclusion
With the Zenless Zone Zero banner schedule pointing firmly at early December and the ZZZ 3.4 characters lineup looking this stacked, the next few weeks are pure preparation time. Farm materials, clear endgame for free Polychromes, and decide which Agents actually move your account forward. When the banners go live, you will already know exactly where every pull should go.



