With Wuthering Waves version 3.4 Update bringing with it the highly anticipated Cyberpunk x Wuthering Waves Collaboration Event, the brand new Resonator Rebecca from Cyberpunk is joining the fray! In this article, we will go over every leak about Rebecca’s Skill kit, abilities and weapons for players to prepare in advance for the Cyberpunk x Wuthering Waves Collaboration Event.
If you intend on rolling for the extremely limited Collaboration Resonator Rebecca to strengthen your character roster and teams, then don’t forget to take advantage of special discounts for Wuthering Waves Top Up on Enjoygm – the best top up site and save you precious money.
Rebecca Leaks Information – Skill Kit, Abilities And More
General Introduction
Rebecca is an upcoming Limited Collaboration 5-star Resonator of the Cyberpunk x Wuthering Waves Collaboration Event. She is a 5-Star Resonator of the Electro Element and wields Pistols as her main weapon. She specializes in dealing Normal Attack Damage to enemies by switching between two different modes to accumulate resources and then spend those resources to deal powerful Electro damage to enemies. She can also inflict Tune Hack Shifting to enemies and boost the damage output of other Cyberpunk characters.

Rebecca Leaked Abilities And Skill Kit
The following are leaked information for Rebecca’s abilities and skill kit. Please keep in mind that like with other leaked information, while it is from a trusted source, this leaked information is subject to change and might be completely different in the official release. Therefore, please take this leaked information with a grain of salt.
| Ability | Effects |
| Normal Attack | Basic Attack – Huntress Perform up to 3 consecutive attacks, dealing Electro DMG. Heavy Attack – Huntress Hold Normal Attack to continuously fire at enemies, dealing Electro DMG, considered Basic Attack DMG. Comin’ in Hot! – Huntress Somersault in mid-air and land. Keep holding Normal Attack after casting this skill to follow up with Heavy Attack – Huntress. Mid-air Plunging Attack – Huntress Deal Electro DMG. Dodge Counter – Huntress Press Normal Attack shortly after a Successful Dodge to strike the target, dealing Electro DMG. Tactical Dodge – Huntress Press Dodge to attack the target while dodging, dealing Electro DMG. Can be done while: – Performing Basic Attack – Huntress. – Performing Heavy Attack – Huntress. – Casting Comin’ in Hot! – Huntress. – Casting Tactical Dodge – Huntress. – Casting Resonance Skilll – Come ‘n’ Get Me!. – Casting Intro Skill – Leadhead, Come ‘n’ Get Me!. Additional Electro DMG is dealt upon a Successful Dodge during Tactical Dodge – Huntress. Basic Attack – Guts Perform up to 3 consecutive attacks, dealing Electro DMG. Heavy Attack – Guts Consume STA and attack the target, dealing Electro DMG. Mid-air Plunging Attack Deal Electro DMG. Dodge Counter – Guts Press Normal Attack shortly after a Successful Dodge to strike the target, dealing Electro DMG. Tactical Dodge – Guts Press Dodge and attack the target while dodging, dealing Electro DMG. Can be executed while: – Performing Basic Attack – Guts. – Casting Tactical Dodge – Guts. – Casting Resonance Skill – It’s Big Boomin’ Time!. – Casting Intro Skill – Yo, It’s Big Boomin’ Time!. Additional Electro DMG is dealt upon a Successful Dodge during Tactical Dodge – Guts. |
| Resonance Skill | Resonance Skill – Here’s a Big One! Press Resonance Skill when in the Huntress state to close the distance and spray lead at enemies, then switch to Guts state to blast the target, dealing Electro DMG. Press Normal Attack shortly after casting this skill follow up with Basic Attack – Guts Stage 2. Resonance Skill Come ‘n’ Get Me! Press Resonance Skill when in the Guts state to spray lead at the enemy, afterwards shoot the ground, using the gun’s recoil to close the distance to the enemy, then switch to the Huntress state to spray more lead at enemies, dealing Electro DMG. Press or hold Normal Attack when close to the ground shortly after casting this skill to follow up with Comin’ in Hot! – Huntress. |
| Resonance Liberation | Switching to Mk. 31 HMG mode generates an area of stagnation for 9s, in which: Rebecca fires the Mk. 31 HMG automatically, dealing Electro DMG while accumulating Overload. Normal Attack or Resonance Liberation can be pressed up to 2 times shortly after Rebecca starts firing to enhance her Mk. 31’s firepower and accumulate Overload faster. – The machine gun will only auto-lock onto the nearest enemy that’s within the onscreen center aim reticle. – Rebecca is immobile when firing the Mk. 31 HMG and gains 50% to both DMG Reduction and Immunity to Interrruption. Overload Rebecca can hold up to 90 points of Overload.Hitting targets with the standard firepower Mk. 31 HMG grants 2 points. Hitting targets with the enhanced firepower Mk. 31 HMG grants 4 points. Hitting targets with the twice-enhanced firepower Mk. 31 HMG grants 6 points. BOOM! Fireworks! After Mk. 31 HMG mode ends or when Overload is maxed, BOOM! Fireworks! is automatically cast, dealing Electro DMG and ending HMG mode. – Hold Resonance Liberation while in Mk. 31 HMG mode to immediatly cast BOOM! Fireworks!. |
| Forte Circuit | Switch Gears! Upon casting Resonance Skill or Intro Skill, Rebecca can freely switch between the Huntress and Guts states. The Huntress state increases Rebecca’s Crit. DMG by 30%. The Guts state allows Rebecca to ignore 15% of the target’s DEF. By default, Rebecca starts in the Huntress state. Hack – Shifting Targets damaged by Rebecca’s Intro Skill – Yo, Here’s a Big One!, Intro Skill – Leadhead, Come ‘n’ Get Me!, Tat-dat-dat! – Huntress, Rat-tat-tat – Guts, and Resonance Liberation · BOOM! Fireworks! receive 【Hack – Shifting】. Tat-dat-dat! – Huntress At 120 points of Fervor, Heavy Attack – Huntress is replaced with Tat-dat-dat! – Huntress. Hold Normal Attack to castTat-dat-dat! – Huntress which consumes all Fervor to deal Electro DMG, considered Heavy Attack DMG. During Heavy Attack – Huntress, if Fervor is at 120 points, release Normal Attack to cast Tat-dat-dat! – Huntress. Rat-tat-tat – Guts At 120 points of Fervor, Heavy Attack – Guts is replaced with Rat-tat-ta – Huntress. Hold Normal Attack to cast Rat-tat-tat – Guts, which consumes all Fervor to deal Electro DMG, considered Heavy Attack DMG. Fervor Rebecca can hold up to 120 points of Fervor.Normal Attacks restore 50 points of Fervor upon damaging the target. Casting Intro Skill – Yo, Here’s a Big One!, Intro Skill – Leadhead, Come ‘n’ Get Me! restores 50 points of Fervor. Hot Hand Rebecca can hold up to 120 points of Hot Hand.Regenerates over time at a rate 5 points per second. Casting Tat-dat-dat! – Huntress or Rat-tat-tat – Guts restores 40 points. A Girl Gets What She Wants! Casting Intro Skill – Yo, Here’s a Big One!, Intro Skill – Leadhead, Come ‘n’ Get Me!, Resonance Skill – Yo, Here’s a Big One!, or Intro Skill – Leadhead, Come ‘n’ Get Me! at 120 Hot Hand points grants the following effects for 12s: Rebecca simultaneously gains the Stat Bonuses of both the Huntress and Guts states, regardless of which state she’s currently in. Hot Hand cannot be regenerated or restored during this period. |
| Inherent Skill 1 | ATK Bonus is increased by 10% for 12 when A Girl Gets What She Wants! is triggered or when Resonance Liberation is cast. This effect can be stacked 2 times |
| Inherent Skill 2 | Tat-dat-dat! – Huntress and Rat-tat-tat – Guts gain increased Resistance to Interruption. When Rebecca casts Resonance Liberation – Party ’til Dawn!, all nearby Resonators in the team gain 20% ATK for 30s, Lucy, if among them, gains an additional ATK. |
Rebecca Leaked Resonance Chains
| Resonance Chain | Effects |
| #1 | The DMG Multiplier for Rebecca’s Pistol Heavy Attack and Shotgun Basic Attack is increased by 50%. After entering A Girl Gets What She Wants!, Rebeca gains 3 additional stack of Street Smarts for 12s. Upon performing Tactical Dodge – Huntress or Tactical Dodge – Guts, if Rebecca has sufficient Street Smarts stacks, 1 stacks will be consumed to restore 20 STA. Rebecca’s ULT Finale is immune to interruption. |
| #2 | Casting Intro Skill Yo, It’s Big Boomin’ Time!, Intro Skill Leadhead, Come ‘n’ Get Me!, or Resonance Liberation Party ’til Dawn!, increases the All-Attribute DMG by 20% for Resonators in the team, stacking up to 30 times. Hot Hand regenerates twice as fast when not in combat. |
| #3 | Rebecca’s Resonance Liberation Party ’til Dawn!, and Resonance Liberation BOOM! Fireworks! gain 60% DMG Multiplier. Rebecca’s Resonance Liberation Party ’til Dawn! gains increased explosive range. Casting Intro Skill Yo, It’s Big Boomin’ Time!, or Intro Skill Leadhead, Come ‘n’ Get Me! grants 120 points of Hot Hand. |
| #4 | Rebeca gains an additional 60% Stat increase from the Forte Circuit A Girl Gets What She Wants! effect. |
| #5 | Rebecca gains a 20% Basic Attack DMG Bonus for 8s when she applies Hack – Shifting |
| #6 | Rebecca’s Basic Attack DMG Bonus from every source is increased by 50%. Rebecca deals an additional instance of Basic Attack DMG when casting Forte CircuitTat-dat-dat! – Huntress! or Forte Circuit Rat-tat-tat – Guts. Upon activating the A Girl Gets What She Wants! effect, Rebecca’s Fervor gain efficiency is massively increased. Rebecca recovers an additional 20 points of Hot Hand when she is in Forte CircuitTat-dat-dat! – Huntress! or Forte Circuit Rat-tat-tat – Guts. |
Rebecca Leaked Signature Weapon
Skull Thrasher
Main Stat: 500 Attack
Sub Stat: 72% Critical Damage
Effect: Increases ATK by 12%. Casting Intro Skill increases the wielder’s Basic Attack DMG Bonus by 24% for 14s. Inflicting Hack – Shifting increases the wielder’s Basic Attack DMG Bonus by 12%s for 14s. The ATK of all Resonators in the team is increased by 30s.
Skill Kit Summary and Gameplay Overview
Rebecca’s skill kit revolves around switching between her two different modes in order to constantly bombard enemies with basic attacks in order to accumulate resources and deal powerful Electro damage to enemies.
Rebecca has 2 different modes that players can switch between: Huntress Mode and Guts Mode. Huntress Mode works as a more concentrated attack mode, where players will be able to focus her basic attacks more, while Guts mode will instead spray her attacks, allowing her to deal damage in a wide area and deal with smaller mob enemies. When in either mode, whenever Rebecca deals damage to enemies, she will accumulate special Forte Gauge energy depending on the mode. Once she has accumulated enough energy, she will enter a special state where her damage is massively enhanced and allow her to be immune to enemies’ interruption.
Upon using her Resonance Skill, if players have enough energy, she will deal more Electro damage to enemies. Upon using her Resonance Liberation, Rebecca will become immobilized and instead deal constant Electro damage to enemies with her MK31, during this time, her damage is massively enhanced and she will be immune to interruptions, players can follow this up with her Heavy attack once the Resonance Liberation ends.
Upon using her Outro Skill, Rebecca is able to boost the incoming Resonator’s Heavy Attack damage and can grant a special buff to other Cyberpunk characters, further enhancing their damage and Heavy Attack Damage output.
Conclusion
The extremely Limited Collaboration Resonator Rebecca is finally coming to Wuthering Waves for a limited time only, therefore, players shouldn’t miss out on her by taking advantage of Enjoygm’s special discounts for Wuthering Waves Top Up Today and prepare funds for her at the lowest prices possible.



