The King of Heroes and one of the oldest Heroes of mankind, Gilgamesh makes his grand debut in the 2nd Fate Collaboration in Honkai Star Rail Version 4.4 Update. In this guide, we will go over how players can best build Gilgamesh to make him one of the most powerful characters in the game.
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Gilgamesh Skill Kit & Playstyle Analysis
General Introduction
Gilgamesh is 5-star character of the Lightning Element and Destruction path and is one of the 2 brand new Limited Collaboration Characters for the Fate and Honkai Star Rail Collaboration Event. He is a character that specializes in dealing constant Lightning Damage to enemies by spamming his Skill and Ultimate upon accumulating enough interest in the enemies.

Skill Analysis & Leveling Priority
| Deals Lightning DMG equal to 100% of Gilgamesh’s ATK to one designated enemy. | |
| Leveling Priority: Low | |
| Reason: Only level this up if you have extra resources and want to optimize Gilgamesh’s damage. |
| Obtains “King’s Acknowledgement,” allowing this unit to ignore 30% of the target’s DEF when dealing DMG, lasting for 3 turn(s). Deals Lightning DMG equal to 280% of Gilgamesh’s ATK to one designated enemy, and deals Lightning DMG equal to 140% of Gilgamesh’s ATK to adjacent targets. | |
| Leveling Priority: High | |
| Reason: One of Gilgamesh’s Main Damage Sources, with it being used constantly once Gilgamesh has entered his Interest State. |
| Deals Lightning DMG equal to 400% of Gilgamesh’s ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance dealing Lightning DMG equal to 100% of Gilgamesh’s ATK to one random enemy. | |
| Leveling Priority: Highest | |
| Reason: Gilgamesh’s main damage source and gimmick, should be leveled up as much as possible to optimize his damage output and stats. |
| “Amuse Me to the Fullest” When an ally uses their Ultimate, Gilgamesh gains “King’s Burden,” which increases Ultimate DMG dealt by this unit by 40%, lasting for 3 turn(s). Initially, automatically uses Basic ATK at the start of this unit’s turn. When another ally target takes action, Gilgamesh gains 1 point of “Interest”. For each point of “Interest” in possession, SPD increases by 10%.When “Interest” reaches 10 points for the first time, Gilgamesh enters the “Interest Piqued!” state. In that state, he can only use his Skill, lasting for the entire battle. After using Skill, this unit’s “Interest” resets. “I Grant You Permission To Strike” When Gilgamesh or Saber attacks, they accumulate 1 attack tally. After either unit attacks, if the accumulated attack tally reaches 8, Gilgamesh and Saber launch a Joint Follow-Up ATK, dealing Lightning DMG equal to 400% of Gilgamesh’s ATK and Wind DMG equal to 600% of Saber’s ATK to all enemies. Then, Gilgamesh gains 3 point(s) of “Interest,” and Saber regenerates 120 Energy and the DMG dealt when she next uses her Ultimate becomes 200% of the original DMG.The accumulated attack tally is reset after using the Joint Follow-Up ATK | |
| Leveling Priority: High | |
| Reason: Gilgamesh’s main gimmick that should be leveled up to boost his overall damage output. |
| When Gilgamesh uses his Ultimate, he gains 2 points of “Interest.” When other ally characters use their Ultimates, Gilgamesh additionally gains 2 “Interest” points and regenerates a fixed amount of Energy equal to 30% of the Energy consumed this time. | |
| Unlock Priority: Highest | |
| Reason: An amazing Additional Ability that allows Gilgamesh to gains Interests much more frequently and be able to recover Energy based on how much Energy other allies spent upon using their Ultimates. |
| During the battle, every 1 point of “Interest” gained by Gilgamesh increases his CRIT DMG by 25%. This effect can stack up to 6 time(s). | |
| Unlock Priority: High | |
| Reason: An additional ability that massively boost Gilgamesh’s critical damage output, helping to optimize his damage output. |
| While Gilgamesh is on the field, increases the ATK of all ally targets by 20% and CRIT DMG by 20%. If the target’s Max Energy exceeds 140, every 1 excess point of Max Energy additionally increases ATK and CRIT DMG by 1%, up to a maximum of 100%. | |
| Unlock Priority: Highest | |
| Reason: An incredible additional ability that helps Gilgamesh increase the entire team’s damage output simply by being in the team. |
Playstyle Guide & Rotation
Gilgamesh’s skill kit revolves mainly around his ability to constantly generate large amounts of energy through the use of his Skill, allowing him to deal constant damage to all enemies with both his Skill and Ultimate.
Upon entering the battlefield, whenever Gilgamesh takes action, he will automatically use his Basic Attack and accumulate Interest. Once he gains enough interest, Gilgamesh will be able to unlock his Skill and will only use skill while he is in his interest mode, with the more Interest stacks increasing his overall Speed stat. Every time Gilgamesh uses his Skill, he will generate a large amount of Energy and be able to use his Ultimate quickly to deal damage to all enemies. Whenever allies in the team use Ultimate, Gilgamesh will gain additional Interest stacks and an amount of energy proportional to the maximum Energy of the Ultimate used by the ally , allowing him to unlock his Skill and Ultimate much quicker.
When Saber is in the same team as Gilgamesh, they will be able to perform a joint attack, allowing them to deal both Wind and Lightning damage to enemies, advancing Saber’ action and recover Energy for Saber and allowing Gilgamesh to gain additional points of Interests.. Additionally, when Gilgamesh is on the field, he is able to increase the damage output and critical damage of all allies based on their maximum energy cost.
Gilgamesh Best In Slot And F2P Lightcones
Gilgamesh Best Lightcone Choices
![]() | ![]() | ![]() |
| I Am As You Behold | A Thankless Coronation | A Trail of Bygone Blood |
| Limited 5* Lightcone | Limited 5* Lightcone | BP 4* Lightcone |
![]() | Attack: 635 |
| Defense: 463 | |
| HP: 952 | |
| I Am As You Behold | Lightcone Rating: Best In Slot |
| Effect: Increases the wearer’s ATK by 18% and Energy Regeneration Rate by 10.0%. When the wearer uses their Ultimate, increases the Ultimate DMG dealt this time by 0.20% for every 1 Energy consumed, up to 72%. When the wearer enters combat or uses their Ultimate, the wearer gains “King’s Entertainment,” lasting for 3 turn(s). While the wearer has “King’s Entertainment,” increases all allies’ CRIT DMG by 24%. Effects of the same type cannot stack. | |
| Explanation: Gilgamesh’s signature Lightcone that grants him everything he needs: Attack and Energy Regen Stats, critical damage increase and a massive increase in Ultimate damage output. | |
![]() | Attack: 582 |
| Defense: 529 | |
| HP: 952 | |
| A Thankless Coronation | Lightcone Rating: Best Alternative |
| Effect: Increases the wearer’s CRIT DMG by 36%. When using Ultimate, increases the wearer’s ATK by 40%, and if the wearer’s Max Energy is greater than or equal to 300, regenerates a fixed amount of Energy equal to 10% of the wearer’s Max Energy and once again increases the wearer’s ATK by 40%, lasting for 2 turns. | |
| Explanation: The best alternative Lightcone for Gilgamesh that grants him a boost in critical damage, attack and help him recover a portion of his Ultimate Energy after using his Ultimate. | |
![]() | Attack: 529 |
| Defense: 330 | |
| HP: 1058 | |
| A Trail of Bygone Blood | Lightcone Rating: Good Alternative |
| Effect: Increases the wearer’s CRIT Rate by 12%. The Skill DMG and Ultimate DMG dealt by the wearer increase by 24%. | |
| Explanation: A Good Alternative Lightcone for Gilgamesh that boost his critical rate, Skill and Ultimate Damage, helping to optimize his damage output. | |
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Gilgamesh Best Relics, Ornament Set and Stats
Gilgamesh Best Relics And Ornament Sets
For Gilgamesh, his best Relic set is the Scholar Lost in Erudition set, which provides him with a boost in critical rate, ultimate damage and skill damage output
![]() | Scholar Lost in Erudition |
| 2-pc: Increases CRIT Rate by 8%. | |
| 4-pc: Increases DMG dealt by Skill and Ultimate by 20%. After using Ultimate, additionally increases the DMG dealt by the next Skill by 25%. | |
| Explanation: Thí set helps boost Gilgamesh’s critical rate, skill damage and ultimate damage output, helping to max out his overall damage output massively. | |
For Ornaments, Gilgamesh should use the brand new Cosmic Life Sciences Institute Ornament set:
![]() | Cosmic Life Sciences Institute |
| 2-pc: When entering combat, if the wearer’s Max Energy is greater than or equal to 200, increases the wearer’s DMG dealt by 0.2% for every 1 point exceeding this value, up to a max increase of 32%. | |
| Explanation: This Ornament set massively boosts Gilgamesh’s damage dealt as his ultimate cost 360 energy, granting him the maximum 32% damage increase effect permanently for free. | |
Gilgamesh Best Main Stats & Sub Stats
As a DPS character that can fit into the main or sub DPS roles, Gilgamesh wants as many critical and offensive stats as possible to optimize his personal damage output
| Piece | Main Stats |
| Body | Critical Rate% or Critical Damage% |
| Feet | Speed or Attack% |
| Orb | Lightning Damage% |
| Rope | Attack% or Energy Regen% |
| Priority | Sub Stats |
| 1st | Critical Rate% |
| 2nd | Critical Damage% |
| 3rd | Speed |
| 4th | Attack% |
Important Stat Threshold:
– Like with other DPS characters, players should aim for a 1:2 Critical Ratio for Gilgamesh and aim to boost his critical stats as high as possible.
– Depending on the build, players can make Gilgamesh a fully offensive but slow build with full Attack% main stat Rope and Boots or a decent fast Ultimate Spam Character with Speed Boots and Energy Regen Rope.
Gilgamesh Best Teams
As a Main or Sub DPS character who relies mainly on his Skil and Ultimate to deal damage and is intended to go alongside Saber to maximize his potential, Gilgamesh can mainly be run in 2 different types of team: Gilgamesh and Saber team or Gilgamesh solo team.
Gilgamesh and Saber Team
![]() | ![]() | ![]() | ![]() |
| Saber | Gilgamesh | Sunday | Huohuo |
| Main DPS | Sub DPS/Support | Support | Support/Sustain |
This team takes advantage of Gilgamesh and Saber synergistic skill kit with each other and their special joint attack, allowing Saber to quickly build up her Ultimate Charge after the joint attack to spam her Ultimate while Gilgamesh gains quicker Interest charges to use his skill and be able to use his Ultimate much more frequently alongside Saber.
Sunday is chosen as the team’s main support character to buff up Saber as the main DPS and provide her with additional Energy recovery, while Huohuo is the team’s secondary support and sustain character that is capable of boosting the attack of both Saber and Gilgamesh and provide them with energy.
Gilgamesh Hypercarry Team
![]() | ![]() | ![]() | ![]() |
| Gilgamesh | Mortenax Blade | Tribbie | Huohuo |
| Main DPS | Sub DPS/Support | Support | Support/Sustain |
For this team, Gilgamesh is the main focus with his ability to use his Skill and Ultimate to deal damage to enemies while under the support effects of both Mortenax Blade and Tribbie, who massively reduces the enemies defenses and boost up Gilgamesh’s overall damage output. Huohuo is the team’s main sustain and support as she offer healing and additional energy recovery for the entire team,
Conclusion
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