Dreaming of a strong start with multiple 6★ Constructors in Arknights: Endfield as a beginner? Then join in. Whether you’re a die-hard Arknights fan or new to the action RPG spin-off, nailing the gacha system is key to building your dream team without breaking the bank. Today we are going to see how to get up to three 6★ in 120 pulls in Arknights: Endfield using proven F2P strategies and we will cover the full gacha mechanics, pity systems, banner breakdowns, and a step-by-step plan to maximize your pulls for those shiny 6★ drops.

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Understanding the Gacha System in Arknights: Endfield
The gacha system in Arknights Endfield mainly revolves around Headhunting for Constructors and Arsenal Exchange for weapons. Character pulls require Oroberyl or specific Headhunting permits. A single pull costs 500 Oroberyl, while a 10 pull costs 5,000. Premium currency called Origeometry can be converted into Oroberyl at a 1:75 ratio, allowing more pulls when needed.
Characters are the main priority early on, so most players spend their resources on Headhunting banners before thinking about weapons.
Key Banner Types

| Banner Type | Description | Currency | Key Features |
| New Horizons Headhunting (Beginner) | One-time starter banner from story missions. Up to 40 free pulls. | New Horizons HH Permits (story rewards) | Guarantees a standard 6★ at 40 pulls + 6★ weapon selector. 5★ every 10 pulls. |
| Basic Headhunting (Standard) | Permanent banner with 5 standard 6★ (Ember, Lifeng, Ardelia, Last Rite, Pogranichnik). | Basic HH Permits / Oroberyl | Great for F2P building. 300-pull selector for any standard 6★. |
| Chartered Headhunting (Limited) | Time-limited banners for new 6★ (e.g., Laevatain Phase 1). Featured stays 2 more banners. | Chartered HH Permits / Oroberyl | 50% featured on 80-pity 6★. After 30 pulls: free 10-pull. After 60: 10-pull Dossier for next limited. |
| Arsenal Exchange (Weapons) | Batch 10-pulls for weapons using Arsenal Tickets (earned from Headhunting: 2,000 per 6★ pull). | Arsenal Tickets | Separate pity; focus after characters. Not core for this 6★ guide. |
Gacha F2P Mode means free to play players benefit from focusing on free permits and Oroberyl farming early in the game. Spending resources on Beginner and Standard banners first helps build a stable team before investing in limited banners. Managing pulls carefully allows you to obtain strong 6★ characters while saving resources and avoiding unnecessary spending.
Pull Rates and Pity Mechanics Explained
All Headhunting banners in Arknights Endfield share the same base drop rates. This means the chances of pulling each rarity stay consistent across standard and limited banners.
Base Drop Rates
| Rarity | Base Rate |
| 6★ | 0.8% |
| 5★ | 8.0% |
| 4★ | 91.2% |
These rates apply before pity bonuses begin to increase your chances.
How the Pity System Works
The game includes several pity systems that help guarantee higher rarity characters after a certain number of pulls.
- 5★ Guarantee: Every 10 pulls guarantees at least one 5★ character. This rule applies to all Headhunting banners and ensures regular high rarity drops.
- Soft Pity: Soft pity begins at pull 65. From this point, the 6★ drop rate increases by 5% with each pull. For example, the rate becomes 5.8% at pull 66 and continues rising until it reaches around 75% by pull 79. This system gradually improves your chances before the hard pity triggers.
- 80 Pull Hard Pity: If a 6★ has not appeared before then, the 80th pull guarantees a 6★ character from the banner pool. The pity counter is shared between Basic and Chartered banners and resets once a 6★ is obtained. The results depend on the banner type.
- Standard banner results will bring a random standard 6★ character
- Limited banner results will have a 50% chance for the featured 6★, 14.28% chance for a previous limited 6★ and 35.72% chance for a standard 6★
- 120 Pull Limited Guarantee: If the featured 6★ is not obtained after the 80 pull pity, the system activates another safety net. Reaching 120 total pulls on the same banner guarantees the featured 6★ character. This guarantee applies once per featured character and only counts pulls on that specific banner.
- Beginner Banner Pity: The Beginner banner uses its own pity system. A 6★ character is guaranteed after 40 pulls, and this counter does not interact with other banners.
Why the System Works Well for F2P Players
The shared 80 pull pity between Standard and Limited banners allows careful planning. Pulling on standard banners can move your pity counter closer to the next guaranteed 6★, which can then be used on a limited banner when a strong character appears.
Managing pulls this way helps free to play players obtain powerful 6★ characters while using fewer resources.
F2P Resources: Farming 120 Pulls for Free
Reaching 120 pulls requires 60,000 Oroberyl. At launch, the game already provides around 50 to 70 free pulls through login rewards, early missions, and redeem codes. The remaining pulls can be earned by progressing through regular gameplay.
Several activities provide a steady flow of currency for free to play players:
- Story/Events: 20,000+ Oroberyl.
- Daily/Weekly: 5,000-10,000/week.
- Permits: Beginner (40 free), basic from missions.
- Origeometry Conversion: Skip unless low spender.

You can aim for 1-2 weeks F2P grind per banner.
Step-by-Step Strategy: Secure Up to Three 6★ in 120 Pulls
This gacha F2P mode plan guarantees at least three 6★ characters with careful pull management. One comes from the beginner banner, while the other two are obtained from the limited banner using 120 total pulls. Up to three simply means luck and soft pity can sometimes give extra 6★ pulls along the way.

1. Finish the Beginner Banner for Your Free 6★
Progress through Chapter 1 of the story to unlock the New Horizons beginner banner. Story missions provide 40 free permits, which should all be used on this banner.
Results from these 40 pulls include:
- A guaranteed standard 6★ at pull 40
- Four guaranteed 5★ characters from the 10 pull rule
- A 6★ weapon selector as a bonus reward
This gives your first 6★ character at no cost. The beginner banner has its own pity system, so it does not affect other banners.
2. Skip the Standard Banner
After finishing the beginner banner, avoid using pulls on the Basic Headhunting banner. Keeping the pity counter untouched ensures the limited banner starts at 0 pity, which gives better control when aiming for the guaranteed rewards. Spend this time farming Oroberyl and collecting additional permits.
3. Use 120 Pulls on the Limited Banner
Save all resources for the Chartered Headhunting limited banner. Using 120 pulls here guarantees at least two 6★ characters.
Important milestones during the process:
- At 30 pulls, the banner gives a free 10 pull bonus
- At 60 pulls, a 10 pull Dossier is earned for the next limited banner
- At 65 pulls or higher, switching to single pulls helps control the soft pity increases
- The first major result appears at 80 pulls, where the pity system guarantees a 6★.
- Possible outcomes at 80 pulls are:
- If the featured character appears, the goal is reached early and additional 6★ may still appear through soft pity
- If the featured character does not appear, continue pulling until 120, which guarantees the featured 6★
- With the base 0.8% rate and soft pity, most players will obtain two or three 6★ characters during these 120 pulls.
Expected Results
Following this strategy produces a reliable outcome.
- 1 free 6★ from the beginner banner
- At least 2 more 6★ from the limited banner
- This creates a minimum total of three 6★ characters, with the possibility of four or more if luck triggers extra pulls.
If Oroberyl runs short during the grind, you can choose to top up Origeometry through likeEnjoygm, then convert it into Oroberyl to complete the 120 pull plan before missing a soft pity window.
Advanced Pulling Tips for Maximum Efficiency
- Single Pulls in Soft Pity (65+): Guarantees incremental +5% without wasting on 10-pull 5★ lock.
- Pity Bait (Optional Low-Risk): Pull 60-70 on standard (cheap permits), switch to limited for 10-20 to hit 80 pity (50% featured). Saves ~20 pulls per cycle.
- Track Pity: In-game counter shows distance to 80/120.
- Weapon Priority: Use tickets post-6★ for synergy (40-pull 6★ weapon pity).

Conclusion
And that is how to get up to three 6 star in 120 pulls in Arknights: Endfield. It is not a complex process yet you need consistency with the best strategies and approaches as we mentioned here. So, follow this, and you’ll launch with a meta team.


